Asura's Wrath

Started by Demonic Phoenix4 pages

^ Yeah. Super-Mega-Ultra Buddha is supposed to be one of the weak-end bosses.

Possibly the use of other weapons and magical abilities, as is the norm in these kinds of games.

Originally posted by BloodRain
Stopping the Savior > Destroying a planet sized god

And not saying that due to the lack of meds... not at all awetwitch

Definatly one of Capcoms top verses. Ho geezus what will that main god guy do? O___o

You mean stopping Saviour's slow moving fist > Destroying Planet-sized Buddha. vin

See? I knew youd get it 131

Meanwhile, on the Moon:

Originally posted by BloodRain
What sort of variety do you mean?

Extra weapons or some sort of use of the environment, basically. Not to say what's been shown isn't very dynamic already, because I do like what I've seen. Case and point, the full boss-fight with that giant Buddha statue, now officially known as Wyzern:

YouTube video

The developers described the context-sensitive-heavy aspects as being something like fully-interactive cinematics on what looks like a pretty grand scale. This video definitely displays how much emphasis is put on it in the meatier parts of the game.

Originally posted by BloodRain
Another trailer, may contain spoilers.

YouTube video

This verse is a beast. Eat your heart out Gin awesome

Nobody pointed this out but did anybody else notice the Once Piece song during the fight scene? It's same one from the Luffy vs. Crocodile fight.

Well, does One Piece have anyone voiced by Liam O'Brien doing Steve Blum doing a drunken Wolverine?

Quick gameplay clip highlighting the combat (of that fight on the moon).

YouTube video

Looks like a pretty straight-forward beat 'em up style, and straight-forward is usually what works best with said beat em ups. I can assume some complaints about the camera angle of the fight (the whole video looked like something out of Budokai Tenkaichi with it), but I think that's only from the targeting system--other scenes of real-time fighting showed controllable camera, and lock-on being activated with the right analog stick. It's actually a bit more common an angle than most assume so. The last QTE made me chuckle.

YouTube video

Say hi to Lord Yasha.

I just noticed that that was some giant computer-thing guy that he was running towards at the end. That looked pretty damn cool. Goes without saying, but I hope that, if they make a habit of switchting between the two, Yasha plays differently enough to justify it.

Here's a new article from IGN that caught my eye.

Apparently it showcases more on the fight on the moon that the Gamescom trailer had; the big guy's name is Angus, Asura's master, for one new piece of info's worth. Overall, the writer seemed pretty impressed by what he played, and described it the same way most people seemed to; Dragonball Z meets God of War meets Street Fighter with a splash of God Hand.

YouTube video

Laziest origin trailer I ever seen.

Glad you posted it before I had to double post. Again.

It's ironic though, that Asura actually looks wierder with pupils than without.

I just realized that they took songs from the One Piece Ost.

Well, one of them is from an old composer called Antonin Dvorak. Specifically the trailer with the fight on the moon (and the demo of it) is done to Dvorak's 4th from the New World Symphony.

I don't know how many other of his songs One Piece uses, but whatev, it intrigues me.

And the youtube comments oversaturate this subject, but does anyone else see a slight resemblance to Ganondorf when looking at whom that trailer refers to as Deus (the so-far apparent instigator behind things who's even more clearly voiced by Steven Blum than Yasha is by Robin Atkin Downes)? Hell, the fact that all the men in this game are speaking with similarly stony or deep voices makes Asura's sound a little more in-place.

Since I haven't seen it posted here yet, here's another trailer of what I assume to be an early area in the game, what with it showcasing Asura breaking out of his apparently 12,000 imprisonment right in front of his kid (who is somehow still a kid after 12,000 years, but **** all it's a video game):

YouTube video

As has been made pretty obvious thus far, that little girl who gets promptly swept up by that big Carnage-cosplaying spidermonkey thing is apparently Asura's daughter, Mithra. Cute kid though; Looks kinda like my kid cousin. From what the trailers show, she's apparently a pretty key aspect in Asura's journey.

This looks pretty damn cool, look forward to this one myself.

Also, I can see him becoming popular in Games vs.

Did anyone else just now notice the last third with him fighting a 20-ish foot tall robot without any arms (I was half-asleep when I made the post and stopped watching after the first part)? I like to pretend that Buddha-bot thing he headbutted to death was Sentinel...

I like the giant enemies and the style but I dont like some of the voices, I wonder if any of them will change but I can imagine it getting to me having to listen to some of them, reminds me of some of the voices on power rangers villains.

Also it seems hes not durable at all at some times but he can take quite a lot of punishment at others although when his other arms come out, its like a super mode but they seem weak because they shatter, its like a lot of prosthetics that make you incredible powerful.

Also, whats he made from? his child and his wife as well as most of the other humanoids seem to have very human appearance but he has a strangeness about his shape, is it just because the rock has been fused to his flesh or something? since he breaks out of it at some point.

According to developer statements, Asura, along with the other "seven dieties", are originally a sort of species of demigods with cyborg-like characteristics and/or enhancements or something, whom are, judging from Asura being called a general, some sort of elite military class or something. Augus, Asura's master, is at least confirmed as it, but looking at other characters like Yasha, they have alot of the same characteristics to their designs.

As for the arms, I think it plays directly into the amount of power Asura's harnessing through his 'rage', which, after 12,000 years of manifesting while he was imprisoned, has surfaced as some sort of non-abstract power. Best I can tell, it's his "Hulk-Out". That last part is mostly my guess anyway, but taking into account that he managed to kill a planet-sized Buddha guy with what looked like Hokuto Hyakuretsu Ken times a billion, it makes sense so far.

As for the voices, I happen to really like Yasha's.

That death is a little strange, as is the fact the ground beneath his feet didnt seem to break despite the pressure on top of him but I guess ime looking into it to much, this clearly is the opposite of physical more fun, but the giant seemed to be made of some sort of stone espcially when it melted, it seemed to be made of millions of little blocks.

Probably just a sample of him breaking up before exploding; given "Gongen" Wyzen's sheer size, we're essentially looking at Asura's final blow as if we were specimens placed under a microscope or something.

What amused me is when Wyzen was in his second form, "Vajra" Wyzen, and Asura managed to launch him into space like a slingshot or something. Stretched him from the gut to the back like a balloon.

We will probably learn what this power is in the game, the power to break him up into piecies or melt him down.

Well that was just weird, seems like some sort of anime thing but funny to watch.