Demonic Phoenix
Senior Member
Originally posted by Th3birdman
"Vergil as an gameplay boss is not awesome."I almost broke my neck with the double take I just did. You obviously didn't play the special edition on Dante Must Die.
The boss fights with Vergil weren't changed significantly in the Special Edition of the game.
On DMD, Vergil just uses his Summoned Swords in all three battles, and DT's more often in the second and third battles. Nothing much else differs from DMD and the other difficulties, apart from the usual differences of increased health, attack, defense and such.
Originally posted by Th3birdman
But I'm curious- how'n the hell can you combo in that game without the weapons? Let me let you in on a secret- weapons are designed first, then combos after. Ergo, you needed those weapons for those combos.
"extreme action oriented combat...in the 3rd that is obviously aided by the weapons and enemies, but with the weapons & enemies themselves not being noteworthy in any way."
Clearly you failed to grasp the meaning of the statement.
Yes, you need weapons and enemies for the combos. Nowhere did I imply otherwise.
However, the fact that the combat and comboing is essentially free-form in the game is what I implied was noteworthy, not the fact that you can simply combo with the weapons, or the weapon designs themselves.
Or to put it in a much simpler way: I have a sword which is ordinary. However, my combat techniques (i.e. what I can do) with the sword are extraordinary. Get the picture?