i'd have to say the death of "THE BOSS" was probably the best in any game i've played so far. that or the death of Zack from Crisis Core Final Fantasy VII. Both were aweasome
Edit: Oh, was I supposed to pick from those two? well then i'd have to give it to Big Boss, mostly cuz i haven't seen the other, but bug boss' death was pretty good.
I thought you were using those as examples
Originally posted by menokokoro
i'd have to say the death of "THE BOSS" was probably the best in any game i've played so far. that or the death of Zack from Crisis Core Final Fantasy VII. Both were aweasomeEdit: Oh, was I supposed to pick from those two? well then i'd have to give it to Big Boss, mostly cuz i haven't seen the other, but bug boss' death was pretty good.
I thought you were using those as examples
Those I mentioned were examples.
While it's not exactly the next "Big Boss" death scene, or even something to likely be remembered in the gaming community, the last dramatic VG scene that actually did evoke any emotion from me was
Spoiler:in Yakuza III. It might just be because I found myself very interested in the plot and characters, despite having a somewhat minimal prior experience with the Yakuza series. He was definitely one of those characters that might start off as annoying at first, but soon enough, you start to like him far too much for them not to do anything to him in the story, such that you even get a feeling not unlike that which you'd get if it was in real life--I felt like I'd miss him.
Rikiya's death
From what I've read (based on what ever parts I hadn't played for myself in previous Yakuza games), its also one of the only times Kazuma ever actually cries in the series, which also really gives you the idea of how much of a friend Kazuma regarded him as.
Again, that's just the most recent one where I felt anything. That, and I do think the Yakuza series is very underrated and underknown in regards to its story and characters. Even the cute-albeit-annoying-little-girl type character (Haruka's her name) actually stops being annoying almost immediately in the story, and just stays as another likeable character, and thankfully, she's just about never captured once in Yakuza III, whereas you'd need a football team's worth of hands to count how many times she's kidnapped in the first game. Within the first half.
General Shepard's betrayal in Modern Warfare 2.
In the past maybe but I think if anything it's now become pretty underrated. It has imo one of the ten best RPG storylines of all time and it seems in a lot of circles that people who rate it really highly or as their favorite game/rpg ever are viewed as either fanboys or idiots or simply as people who aren't real RPG fans. Ironically the likelihood is that those same people would then go on to cite juvenile garbage like Chrono Trigger as a real RPG fan's game, which is something that genuinely is extremely overrated.
Final Fantasy VII underrated? Chrono Trigger overrated?
Well ignoring Final Fantasy VII, Chrono Trigger's the most overrated game in existence. I was actually pissed off when I finished playing it as I had heard it was so amazing, and it just so wasn't. Could somebody explain what exactly it is I'm apparently missing? It had little to no dramatic or emotive quality whatsoever, it was simplistic and cliched, far too lighthearted and without possessing any real comedic value. The multiple endings were idiotic and that something as major as the difference between the permanent death of the main character or his revival to life hinged upon a random item you could get early on in the game in a random mini-game was completely mundane. I quite literally find it mind boggling that it gets so much praise. I've played a lot of RPGs and it's one of the worst. The only element I would even classify it as being good at (and in this case I would actually go as far as to say great) was its music.
Originally posted by NCRotCAYeah... I'm not going to feed the troll.
Well ignoring Final Fantasy VII, Chrono Trigger's the most overrated game in existence. I was actually pissed off when I finished playing it as I had heard it was so amazing, and it just so wasn't. Could somebody explain what exactly it is I'm apparently missing? It had little to no dramatic or emotive quality whatsoever, it was simplistic and cliched, far too lighthearted and without possessing any real comedic value. The multiple endings were idiotic and that something as major as the difference between the permanent death of the main character or his revival to life hinged upon a random item you could get early on in the game in a random mini-game was completely mundane. I quite literally find it mind boggling that it gets so much praise. I've played a lot of RPGs and it's one of the worst. The only element I would even classify it as being good at (and in this case I would actually go as far as to say great) was its music.
It had little to no dramatic or emotive quality whatsoever, it was simplistic and cliched, far too lighthearted and without possessing any real comedic value. The multiple endings were idiotic and that something as major as the difference between the permanent death of the main character or his revival to life hinged upon a random item you could get early on in the game in a random mini-game was completely mundane.
Do any Chrono Trigger fans even disagree with any of that out of curiosity?
http://www.youtube.com/watch?v=onNk65WBjZE
/thread
You can close this now, since I've objectively won. Anyone who disagrees with my choice is auto wrong, btw.