While I think Streets of Rage was 16-bit, I just need to mention that its level 1 background music was burned into my subcranium since my childhood.
Crono's Theme (Chrono Trigger)
Originally posted by AsbestosFlaygon
Crono's Theme (Chrono Trigger)
That's 16-bit
Originally posted by Kosmic King
Sonic 1 was infact 16-bit.
And yet the 8-bit version of Green Hill from the Master System game was better than the 16-bit one.
I'd also like again that people should specifiy which system. music could vary radically by country especially between NES/Famicom/Disk System games.
Originally posted by Darth Jello
YouTube videoAnd yet the 8-bit version of Green Hill from the Master System game was better than the 16-bit one.
You've gotta be kidding me......
😬
Just an illustrations of some differences-
Prelude from Castlevania III: Dracula's Curse
Prelude from Akumajo Densetsu, the Japanese version of the same game for the Famicom.
So far from what I've seen, the games with the biggest discrepancies are mainly games that were released in Japan on the Disk System or had extra sound chips in their cartridges. The big ones are Metroid, both NES Zelda games, Castlevania II and III. Also, though the Japanese versions are generally better, it's not always the case or it's a toss up.
headbang
Originally posted by ScreamPaste
No Zelda love!? FFFFF-ZELDA >>>>>>
Which do you like better? This is the version of the main theme from the original Famicom Disk System release of the first game. The first and second game have pretty significant sound effects and music differences between NES and Disk System and Zelda II has a completely different battle theme and level design.
Originally posted by ScreamPaste
No Zelda love!? FFFFF-ZELDA >>>>>>
Mega Man 2/Contra/Double Dragon >>>> ZELDA >>>>
Originally posted by Impediment
YouTube videoheadbang
I like this rendition of MM2's soundtrack more than most other versions.
Also, yes, I know it has foul language, but it's too ossum. uhuh
Zelda II Title Theme, Disk System Version. Pure Awesome