Saints Row: The Third
Strap it on holiday 2011
funny debut trailer
http://www.gameinformer.com/b/features/archive/2011/03/31/saints-row-the-third-debut-trailer.aspx
Saints Row: The Third
Strap it on holiday 2011
funny debut trailer
http://www.gameinformer.com/b/features/archive/2011/03/31/saints-row-the-third-debut-trailer.aspx
Then here's this
demo
I completely agree. GTA4 definitely had style depth and appeal but it always felt tedious. Eluding the police went from a fun feature to a painstaking chore. This isn't fun when all you want to do is get to your next location or objective. The driving physics were also far to finnicky for me. They were well done and all but what happened to being able take corners at a 100mph? That type of fun and thrill was gone. The driving felt borderline simulation for me. My biggest complaint however comes with the missions themselves. Not their structure or game play requirements but rather how they were presented. It always felt like the developers didn't want me to play the missions, what with a lack of checkpoint or simple retry system. That goddamn cell phone was the most annoying piece of shit. With all this said i did appreciate GTA 4. However, Kazenji is right, the sense of fun felt as though it was forgotten in development. Instead we were treated to a realistic GTA.
http://www.escapistmagazine.com/videos/view/trailers/3625-Saints-Row-The-Third-Steelport
being a a total douchebag has never being so much fun.
Developer commentary, Lead writer Steve Jaros breaks down every Easter egg tucked into in the now-notorious Power trailer
http://www.giantbomb.com/saints-row-the-third-power-trailer-with-developer-commentary/17-4548/