Dishonored

Started by Arachnid15 pages

Originally posted by Demonic Phoenix

I legit lol'd.

Ha that is pretty damn funny.

I beat the game yesterday and got the high chaos ending with Emily being saved. I'm going to start my second play through on the highest difficulty soon. I'm planing on this one being nonlethal. This game is absolutely amazing.

5 Awful Things You Learn About Yourself Playing Dishonored


Early on in Dishonored, you're informed that empty bottles, dishes and various other items can be tossed to distract enemies. Players could grab a teacup and gently toss it into an unused alleyway to distract the cyber-ruffian below, and then, when the ruffian goes to investigate, they could drop from the sky and stick their telescoping sword right through his bowler.

They could do that.

Or they could grab a fifth of whiskey, carefully plot out the arc and velocity and then whip it right into an old-timey riot cop's face and laugh as he swears profusely and staggers about. I mean, sure, that cop's next action is to discover and immediately shoot the dude who just whipped a bottle at his head -- but just imagine the conversation they'll have when they fish your corpse down and discover that the uppity 12-year-old they thought was tossing garbage at them was instead a super-assassin with a biomechanical face, loaded up with razor-wire mines and explosive crossbow bolts, who inexplicably decided that his best method of attack was bourbon to the face.

😆

I hear this game plays sorta like the Thief games.

I find it very strange that the game goes out of it's way to bring you into it's world with excellent voice acting, a non-voiced character, Half-Life cinematic and a bit of No One Lives Forever and after each mission, you get a stupid mission briefing stat page.

http://www.grantland.com/story/_/id/8507895/looking-uncertain-fate-single-player-narrative-video-games-arkane-studios-dishonored

It pretty much sums up my feelings about the game.

I find it kind of amusing how condescending he is when the only game he's worked on is Gears of War. Especially when he snarks about the writing.

Well, the points are valid in my opinion.

It is strangely disappointing. It's a well made game but something is off about it. When I'm immersed into a game, I rarely think about other things while I'm playing it. Mass Effect 3 was like this, as well as Borderlands 2 and Max Payne 3. Dishonored, I always thinking about other games I want to play. The story didn't really hook me in. I really didn't care about it and it was kind of boring whenever you talked to your fellow friends.

It does say something that the gameplay is fantastic but it's the other parts that are not.

Originally posted by Smasandian
Well, the points are valid in my opinion.

It is strangely disappointing. It's a well made game but something is off about it. When I'm immersed into a game, I rarely think about other things while I'm playing it. Mass Effect 3 was like this, as well as Borderlands 2 and Max Payne 3. Dishonored, I always thinking about other games I want to play. The story didn't really hook me in. I really didn't care about it and it was kind of boring whenever you talked to your fellow friends.

It does say something that the gameplay is fantastic but it's the other parts that are not.

To each his own.

Max Payne 3 never had me hooked the way Dishonored has, and I certainly think Dishonored's gameplay is a good deal better than MP3's, but the mission stat page at the end of every mission does detract from the sense of immersion. I've always disliked those things.

The story's good in my opinion. My friend has told me that the climax was weak though. Will have to judge that for myself.

Originally posted by Arachnid1
Ha that is pretty damn funny.

I beat the game yesterday and got the high chaos ending with Emily being saved. I'm going to start my second play through on the highest difficulty soon. I'm planing on this one being nonlethal. This game is absolutely amazing.

I love video game logic. Dark Vision renders leaning all but useless.

Hehe, I just finished the Flooded District Mission. A non-lethal playthrough is surprisingly time-consuming, and I have very little time to spare for gaming nowadays as it is.

1000/1000 gamerscore! Just today!

I do quite like the game, I got the level where Emily is saved and Corvo later on dies from natural causes, it reminded me of bioshock cause of the 3 endings you can have...I'm glad the game didn't take me a day or 2 to complete, I would like to lower the chaos level but it would be more difficult especially when I play it on a higher difficulty setting

Originally posted by Demonic Phoenix
To each his own.

Max Payne 3 never had me hooked the way Dishonored has, and I certainly think Dishonored's gameplay is a good deal better than MP3's, but the mission stat page at the end of every mission does detract from the sense of immersion. I've always disliked those things.

The story's good in my opinion. My friend has told me that the climax was weak though. Will have to judge that for myself.

I love video game logic. Dark Vision renders leaning all but useless.

Hehe, I just finished the Flooded District Mission. A non-lethal playthrough is surprisingly time-consuming, and I have very little time to spare for gaming nowadays as it is.

Yeah, mission state is a very strange thing to see in this game.

First piece of DLC coming out this Tuesday.

http://www.bethblog.com/2012/11/27/test-your-skill-with-dunwall-city-trials-on-december-11th/

Got this game at the beginning of March, just finished it and am downloading the first DLC as I type.

I very much enjoyed it, I mostly played it non-lethal, but I also added a role-play element to it. So if it sometimes would make sense for Corvo to want someone dead, then I killed them (such as beginning of Floated District where my stat screen showed a whooping 35 kills).

Also, anyone else found out that in the Dunwall Tower level you can pretty much just

Spoiler:
blink and instantly assassinate the Lord Regent after his TV-screen dialogue with some guards? Just did it out of pure fun before I reloaded to do it methodically.

Yeah this game was really excellent. My first playthrough I pretty much just killed everyone, had a good time. The second playthrough was a pure stealth/no kill playthrough. It was really ****ing tough to get the don't kill anyone in the achievements for not killing anyone and not being seen by anyone, but very satisfying. Almost like two different games if you do two opposite playthroughs.

Originally posted by BackFire
Yeah this game was really excellent. My first playthrough I pretty much just killed everyone, had a good time. The second playthrough was a pure stealth/no kill playthrough. It was really ****ing tough to get the don't kill anyone in the achievements for not killing anyone and not being seen by anyone, but very satisfying. Almost like two different games if you do two opposite playthroughs.

Now you should aim for a "no taking out/killing anyone & not being seen" playthrough. Targets excluded of course.
Kind of felt odd leaving behind that woman to be killed by the two members of the Watch, in the Clavering Blvd Mission.

I did do that, did them both at the same time. That's what made it so difficult. Doing one or the other wouldn't have been so bad.

And actually, there are ways to not even kill targets. You can literally play the entire game, finish all the missions and including targets not kill anyone.

Originally posted by BackFire
I did do that, did them both at the same time. That's what made it so difficult. Doing one or the other wouldn't have been so bad.

And actually, there are ways to not even kill targets. You can literally play the entire game, finish all the missions and including targets not kill anyone.

Okay. Even if you incapacitate (that's what I meant by 'take out' >__>😉 everyone without being seen, technically, you're not killing anyone, and you aren't being seen. I couldn't tell if that was what you were doing, or you were leaving everyone alone and just neutralizing the targets, whilst not being seen by anyone.

Yes, I know. My favourite one was the Lord Regent's incapacitation. I need to see if I can KO him, and then play the recording to neutralize him.

GOTY edition has been spied

http://www.ps3trophies.org/news/news-10722-Dishonored-Game-of-the-Year-Edition-Spied.html

Awesome. Didn't expect it to sell enough to garner a sequel but I'm very glad it did.

VGChartz says it sold about 3 million copies between all three platforms.

But I'm thinking it sold really well on Steam and other downloading platforms and those sales are not usually included in totals.