Zombies: Walkers VS Runners
Walker Zombies VS Runner Zombies – which are more likely to take over the World!?
Ah… the quintessential question for all modern and old school zombie enthusiasts is asked – which type of zombie is more likely to take over the world, the Walker ghoul or the Runner? To answer this question we have to look at the worldwide mass of zombie lore and judge by what was presented to us as the years gone by.
First off, the Walker zombie variety is the original as far as technically adept zombies are concerned. Before them, the simple spell-induced zombies of Haiti and Africa roamed about as catatonic, soul-less beings. These types were not even cannibals or undead in any real sense.
However they quickly changed to the staple Undead ghouls that we know of today after films by Richard Matheson and George Romero pulverized theater goers with their visions of flesh-hungry fiends. In more modern venues, the image of the zombie was changing, just as old school versions of vampires and werewolves underwent a major make-over to give a more realistic and frightening take on the new generation, zombies, too, were about to change.
Danny Bolye’s film 28 Days Later and Zach Snyder’s Dawn of the Dead Remake came out roughly in the same year and both brought about the “Runner” zombie into the mainstream. Although people can bicker about whether or not the “Infected” or Snyder’s “Runners” were true zombies, it could hardly be contested that they were the new Up-dated versions to the old silver-screen zombies of yore.
Yet this is where the debate started - Walkers VS Runners. Let’s take into consideration the advantages of each “Species” as we try to discover which Undead fiends would be more likely to exist and which are more likely to be successful in a worldwide takeover.
The Walkers:
Walkers set the fundamental rules for the zombie pandemic – infection through a bite, resurrection after death, and of course, the fanatical blood-lust for human flesh. Romero’s original trilogy, Night of the Living Dead, Dawn of the Dead, and Day of the Dead had set forth a series of these traits that are easily recognized by the masses. His later trilogy of Land of the Dead, Diary of the Dead, and Survival of the Dead, take zombie lore further, as he explores the evolution of the zombie mind and their enigmatic nature. More so, the zombies presented here are slow-movers...indeed Walkers.
This medium proved to still send shivers up viewers’ spines, as video games such as the ultra-popular Dead Rising and Dead Rising 2 games decided to use the Walker variety as the main antagonists. …And why not? It’s clear that the frightening aspect of the Walker ghouls is simply their sheer numbers. It’s also noted that Walkers are true zombies – distinctly in the sense that they have died and been resurrected as necrotic, dead cannibals.
The Runners:
Sure, there are a lot of zombie fans who hate running zombies, but you have to admit that this new incarnation of ghouls has set a strong precedence for up-dating the suspense factor in films. Taking root from the 28 Days/Weeks Later franchise and Snyder’s Dawn Remake, other zombie films added Runners in their movies, too. Flight of the Living Dead, the Day of the Dead Remake, and more eloquently the French zombie thriller Horde have all decided to make Runners their ghoul of choice - but why?
Mainly because having the fast moving zombies darting about the apocalypse is scarier to some. The contention here is that it’s easier to kill a slow-moving zombie, while it’s much harder to kill a fast moving one. Simple logic no doubt, but there are some factors that defy the aged zombie rule book. One of the most annoying things about some of the Runner ghouls, such as those presented in ZombieLand and 28 Days Later is that they are not true zombies, because they are not “Undead.” Runner ghouls in these films are infected, but not dead. They are reminiscent of the ghoulish denizens to the Rec and Quarantine films, where a hyped-up version of rabies makes the case for zomboid dissidence.
Even more popularized are the Runner types conjured up for the famed Left 4 Dead video game series. Here, the infamous shooter-game not only enlists truly Undead Runners, but also introduces “Mega-zombies” such as the explosive Spitters, Hulks, and Tongue-Lashing ghouls. Resident Evil, both the games and the films, also made a big evolution if their zombie genera. In the early games and films, the zombies are mainly Walkers, but they adopt Runner types in the new additions of their franchise.
Yet even so, the dilemma here is trying to figure out what type of zombies can occur in real life, and what type is more deadly to mankind? This question is explored in depth in National Geographic’s “The Truth Behind Zombies.”
Zombies in real life:
There are a few ways to create a zombie epidemic. The mostly likely source is in weaponizing a bizarre fungus called Cordyceps, which is a parasitic fungus that infects the brain of insects and more recently discovered, small reptiles and possibly mammals. This doesn’t turn them into flesh eating cannibals, but it does take over the brain and forces them to seek out light of all things, until the poor host dies.
The other and far more likely version is weaponizing the Rabies virus, which is actually the plot to the Rec and Quarantine films. Yet here again, stands a set of problems – first, the ghouls spawned from this would simply be sick and die off rather fast, and of course they would be killing each other just as much as anyone else.
The seemingly unlikely root to zombie-ism might actually be in the dreaded example that actually occurred in real life – Mass Hypnosis. During the reign of China’s ruler Mao, some groups were so prejudice and possessed by “mob-mentality” that hundreds went on a rampage to kill and actually “eat” their opposition. This came about because the leader killed and ripped out the heart of a victim, then proceeded to eat it! He then made an example, by telling his followers that they should not only kill, but eat their victims. Sadly this did occur, as dozens of mobs storm-trooped villages, in one case, breaking into a school house and eating their teacher. As fictitious as this sounds it’s quite true, so rebel rousing mob-mentality is definitely a key factor in creating real-life, brainwashed zombies.
It is also heavily rumored that a chemical compound that induces rage (much like that in the film 28 Days Later) was tested and deployed about a hundred miles away from Rwanda, Africa. Just months later, the insane Rwanda Genocide occurred – coincidence? No one really knows. Yet still, crazed mob-murderers are not Undead zombie ghouls, although they certainly are reminiscent to some of the newer zomboid concoctions presented in films.