Smasandian
Smell the Ashes
Originally posted by BackFire
It was unfortunate that the companion AI was so bad at times, that was really the only problem I had with the game.You mentioning how quick the game is to restart when you die made me think of another really great but subtle thing with the game, and that is it has an excellent checkpoint system. Bad checkpoints can really ruin an otherwise great game - one of my pet peeves is dying and then discovering that the last checkpoint was several minutes before I died and I have to redo all the content that I already bested up to the point where I died, but with Last of Us you pretty much just have to redo the section where you died and nothing before it. It was a great way to do things.
Personally, I hope there isn't a sequel. I think the game stands beautifully on its own and am afraid that turning it into a trilogy or something would hinder the ending of this one and make it much less powerful.
Yeah, that's the only thing that was wrong with game but it was important as well. The reason the Half Life 2 and beyond was so good was because Alyx as a companion worked really, really well. In Last of Us, your companions hinder it because a. your suppose to be sneaking and they are running and yelling b. they got in your way. There was a few times where I was patiently waiting for a guy to pass and I couldn't really move well because companion took my cover away. For such a thoughtful game, I'm surprised they AI was bad.
Don't get me wrong, I'm glad that there was companions because it made for a much more interesting game. The conversations between the two characters was interesting and heartfelt.
One thing I thought they did a good job was the pacing. For instance, when you get to Pittsburgh, you only faced infected and just before it got a bit stale, humans entered the picture. Then in Pittsburgh, once the whole "open area with a bunch of guys and you casually picked individuals off" got stale, they added a chase sequence, and then the wilderness with infected. Once that got stale, they added the sniper bit. Basically, whenever something overstayed its welcome, they changed it up with environments or some small game play bit.
I still think I like Uncharted 2 better just because when I played that, I couldn't put it down and the time was lost on me. With Last of Us, it wasn't as prevalent.
As for a sequel, I assume they're will be one. I don't think it will be a "trilogy" thingy but more like a new story set in the same universe with new characters. I think.