Planet Anthromorph
The simple town of Bear Rock has had its fair share of hard times, but nothing like the Blood-moon gang, led by the wolf-kin Grath the Vicious. Grath was a greedy bastard who would stop at nothing to gain more wealth and power. He and his gang have plundered many towns, and Bear Rock was the most recent. Stripped down to nothing, the town despaired, for hey were no match for the Blood-moon gang’s superior laser weaponry. Then one day, another wolf-kin appears, claiming his home had also been destroyed by Grath’s greed. With a laser crossbow in hand he speaks to the people of Bear Rock, seeking allies, for he plans to kill Grath and remove the threat of the Blood-moon gang forever. The people admire his bravery, but how many of them will actually join him?
Planet Anthromorph is a barren, dry world of part human part animal beings, called animal-kin. You can be any animal mix, for example, wolf-kin bear-kin, goat-kin, rabbit-kin, horse-kin, etc. The setting is wild west, but with laser weaponry. The planet is rich with a special crystal. When mined, the crystal can be focused into a laser for short period of times, great for firearms and explosive devices.
Races
Races on planet Anthromorph vary greatly, but they all fall into certain groups.
Beast-kin - All mammal-like creatures. For example - wolf, bear, etc. The majority of beast-kin are settlers from a distant land, who's ancestors were trying to make a name for themselves on the new continent. They have made good use of the laser crystals that are abundant in the soil, creating lasers weapons and tools to help them survive this harsh land.
Reptile-kin - The natives of the continent. They are a shamanistic culture, divided into many tribes across the land. In ages past, beast-kin and reptile-kin waged war on each other, but in recent times, they have developed a grudging acceptance of one another. While not as big on technology as beast-kin, reptile-kin have their tricks and secrets. Ignorant people call it magic, but it is merely and understanding of nature and the way life works.
You can play as either racial group, but keep in mind their limitations.
Beast-kin are pro-technology, but aren't very spiritual.
Reptile-kin are pro-spiritual, but aren't very good with technology.
Note - instead of non-sentient mammals and reptiles, wildlife on planet Anthromorph is primarily insects, fish and birds of alien proportions (if you want giant insects, fish and birds, describe such) - none of which are sentient or playable racial groups.
Rules
1. No godmodding. You cannot have an overly powerful character, and you cannot kill or control other people’s characters without their permission.
2. No metagaming. Your character cannot have knowledge that is not available to them in-game, even if you as a player have that knowledge.
3. Only 1-2 characters per player MAX.
4. Character names need titles – For example, Grath the vicious, Rip the hunter (my character), etc.
5. No lightsabers. Lasers only work in short bursts.
6. Make your posts nice and easy to read. It doesn’t matter how long your posts are, as long as the message gets across clearly. Minor spelling and grammar mistakes are allowed, but only if they are mistakes.
Character Sheet
Name - (Remember - Titles instead of surnames)
Age -
Gender -
Race -
profession -
Bio -
Appearance -
For Example - My Character sheet
Name - Rip the Hunter.
Age - 27.
Gender - Male.
Race - Wolf-kin.
profession - Hunter.
Bio - Rip is a lone wolf. He was raised in his youth by a combination of various orphanages and kind hearted reptile tribes. Even though just a child, Rip never stayed in one place too long. When he finally matured and settled down, his chosen town was destroyed by Grath's gang, and its people either killed or scattered. Once just a hunter of wild animals, Rip is now hunting Grath and his followers, vowing revenge.
Appearance -