Originally posted by BloodRain
Kinda flattering actually. Welcome.
Eager for a good debate! Honestly I tried this before, I only faced screaming idiots that don't even know the meaning of grammar. This seems like a new experience
Shields will be advantageous. Humans could safely defend from Cole's attacks with riot shields, so Mercer, being the superhuman he is with a shield capable of blocking stronger explosives, has the defensive if it comes to that. His armoured skin alone is greater than a riot shield.
Yes that would usually work. But Alex's shield is particularly, organic. It would be the same as blocking a taser with your arm. Not good I would say. His armor is also organic. It's not made of rubber or metal, and it would be hard to adapt against electricity
But I'm afraid organic, does not work well against electricity. And before the detail of Cole's wattage not downing enemies in one hit, look at civilians. One shot downs them. Enemies on the other hand, take several. You can either take the fact that they're not normal enemies, or gameplay mechanics to be challening.
And I really think it's a bit of both since the Dust Men are using metal armor yet are not being fried in one hit. They should be dying faster than the Reapers but they aren't
Besides being Cole's slowest power, it wont take long to recover. Shockwaves or being pushed away are the least of his porblem.
Indeed. Cryokinesis is quite slow. But it might be effective when Alex is too close. Yes indeed. There's more problems for him
They wouldn't be too far, and given the insane speed difference nothing will stop Mercer from quickly grabbing a snack if needs be.
And I recommend that little stunt I tell people. Raise hand, make your friend try to tag you. One hit is all it takes to stop Alex on his tracks. And with his running speed, there would be a marvellous faceplant that rivals that Zoom main character
Cole's maximum range is almost like six buildings or more. It's not gonna be easy dodging lightning
He can jump to the air or buildings for sure. But Cole's precision and radar pulse would allow to track him. And in the air, there's no chance for electricity to be grounded
Concerning Cole its not about whether he'll get the opportunity to drain some power, he wont. Not because he wouldn't get the chance if he needed to, but because any damage he receives from Mercer will leave him in only three states; unconscious, crippled or dead.
Indeed. But he would still need energy to fight. And he gets a lot of those. So maybe he won't be needing to drain at all. That's why I don't recommend close combat and to focus on not getting hit and attacking first. And Cole is capable of that
That comparison illustrates how Cole shockwaves the RPGs. He sees someone fire one off a couple dozen meters away, raises his hand and sends out a pulse. The main difference is that Mercer is dynamic where the launcher is static, just standing there aiming. Second difference is that Mercer is not a linear projectile. He will move, evade and react to his target.
Yes he would see Cole aiming. But how would he know how he's aiming? Also noticeably Cole can dual task, static thrust and shoot rockets, so what's to say about his other hands? He can shoot bolts at different points too and with the use of his homing rockets it can get dangerous. Alex would have a really hard time dodging, and the closer he gets, the more dangerous it is for him to continue, since one hit will stun him long enough for Cole to initiate other attacks.
For those visuals compare a batter getting ready to hit a ball pitched at him, to the same batter reacting to a ball at the same speed that instead of going in a straight line towards him starts moving around like it has a mind of its own.Tagging Mercer is going to be a lot harder than RPGs.
I'm a bit confused, since I'm a bit of an idiot, but I think I get it. Yes Alex will be dodging, but how will he dodge what is instant? IF 1 bolts were instant and I could say almost as fast as lightning (you need to be hypersonic at least to dodge those)
Indeed it's going to be hard to tag Alex. But Cole without gameplay mechanics is dangerous.
Said it before and I'll say it again; For Mercer Vs Cole, hand to hand combat is not an option. In that situation Cole loses all advantages he might of had.
Indeed, but maybe an addition of precision and gigawatt blades will land him a hit that will allow him to stun alex, that is a gigawatt of electricity in one blade, and escape or push him away. I still don't recommend going melee
To start with the Ionic Storm is powerful and will cause a ton of damage.. but it wont kill him just like that. Damage wise there a big difference between what his lightning does to what Mercer has taken. Blackwatch blew up a large building with Mercer inside and he just walked it off. No armour, just him.
Did calculations, lookie lookie!
Nuke is about 83,333,315.56 celsius (50,000,000 to 150,000,000) Fahrenheit hot
In 1 second, there’s 30 microseconds of a terawatt.
In 30 microseconds, there’s enough heat transfer of around 30,000 kevlins (53,540 Fahrenheit)
Sun on the other hand, outer surface is around 6,000 kevlins (10,340 Fahrenheit). Core of course is around 15,000,000 kevlins(27,000,000 Fahrenheit) but we don’t care about that
That’s five times hotter than the sun’s outer surface
1000000 divided by 30 equals to 33,333.33
That would mean one second of Cole’s prolonged lightning storm equals to about (33,333.33 x 4) 133,333.2 times the heat of the sun.
Appetizer = 1 second = 799,999,920 kevlins. That’s more heat than a nuke in one second. By now one second of this you’d be dead
Cole summons multiple bolts of lightning and you can see it longer than the real life version.
If Alex can survive that, then he lives, but it can either count as KO, or Cole can just freeze him. Either way it's a win
Second is the accuracy. Its known that this attack has troubles hitting moving targets, even low superhuman speed is trouble to hit. Not to mention that he has a limit on usage
I can't post this image but maybe this'll work
i1222.photobucket.
com/albums/dd485/
infamousColeMacgrath/ColeMacgrathFeats
/Colevshelicopter2.jpg
Just remove the spaces
Now depending on what you believe, that can be one of Cole's basic attack or the lightning storm. But either way, he doesn't look that tired after the use of it. Either way, what's that thing about accuracy?
It was instant, and as fast as lightning. Homes in too with large range. I would think the only thing preventing it from catching fast attacks was Gameplay mechanics. But hey, YMMV. Cole can after all just stun Alex then use this once he's down.
Basically as I've said the single thing a normal Cole has to threaten Mercer is dropping a bolt on him, something Cole would have difficulty with even if it manages to do great harm. Other than that becoming the Beast is the only option. The massive explosion kamakazi would force a temp draw, both slowly coming back from being pasted, so barring that its more even; Ionic storm, gravity and regen Vs Durability, speed, strength and regen.
Cole's durability is greatly important here. Being inside a falling tower or surviving falls is nothing compared to what Mercer dishes out. I mean, the guy has the strength to throw heavily armoured tanks (near 100 tons) hundreds of feet, one-shot them with strong blunt force or his blade, or when in a dive can destroy large buildings.
That black hole attack along with anti gravity will not fare well for Alex. Issue of air dash? Well I would recommend Alex to train in space first then, when there's no gravity.
Cole's attacks and other feats are not as flashy as drop kicking a helicopter. But I would think his versatility is what makes him balanced and powerful.
I see Mercer ultimately beats Cole on melee combat since he's so much stronger and intelligent. But what's the point of that if you can't touch the enemy? It'd be like Raiden trying to beat Alex.
We have seen the limits of Cole's durability in iF2 when the Militia ram into the car he was standing on. He describes the pain as "a small death", so badly injured that simply crawling away took a lot of effort. This means that Mercer would be able to kill Cole with his bare fists.
And yet he survived a tower falling on him, toxic missiles and giant glaciers, clashes with giant mutants, and most importantly being hit by a train. Plot Hole.
But still, Alex will kill Cole in one hit. But what's the point of that if you can't touch the enemy.
TL;DR- Cole would have trouble tagging Mercer with ice or bolts, and wouldn't be too bothered if he was struck not to mention his defences. Best bet is to drop an even harder to tag bolt that is in all honesty below the blast Mercer took unscathed. The worst part is that this will not be a lengthy dual, no. The match will last until Mercer closes the gap and is in Cole's face, meaning Cole has a couple seconds to put down Mercer before his durability gets slaughtered by overwhelming strength
Look up.
Becoming The Beast is the single option Cole has to defeat Mercer.
That would be overkill 🙁 Cole oneshotted a bunch of carpet bombers from a long distance, and city busts, and has infinite energy and probably The Beast's other abilities. I really don't recommend that
Enjoying this already! 😄
Now excuse me, I'm watching a movie I always wanted to watch. "Now you see me"