Best company of the Big Three?

Started by Kazenji3 pages

I also know some people found it had a slow start to the game

which i agree with.

Yeah, the slow start was brutal. Nothing happened for two hours and it was like I was back in grade school but completely fake.

Its a problem with the last 2 Zelda games. Long ass tutorial levels are annoying.

I found skyward sword to be great. The controls were perfect and aside from Fi being bothersome, the game was amazing.

The ONLY Zelda game I dislike to this day is Phantom Hourglass. Total garbage.

Yeah, especially considering Zelda hasn't changed.

I don't mind tutorials, especially if they show me some cool moves I can pull off but at least make it interesting.

I hate them in sequels for games, especially when you know how to play the game.

Originally posted by Cyner
I found skyward sword to be great. The controls were perfect and aside from Fi being bothersome, the game was amazing.

The ONLY Zelda game I dislike to this day is Phantom Hourglass. Total garbage.


SS was amazing. 😐

I get the sense that people typically pick and choose when they want to label something as not ever changing and that Nintendo is a desirable target these days, because the truth of the matter is that Skyward Sword introduced far more changes for its series than the vast majority of games out there:

1. Motion plus controls and the most responsive ones to date, that also completely changed how you fight random enemies in a Zelda game, where they follow your movements and you basically have to outthink them to land your attacks.

2. A new gameplay style that empasised the idea of one giant dungeon, incorportating much more expansive puzzle solving into the overworld.

3. A new story direction, that details a sort of origin story as well as tying into all the previous games in the series in interesting ways.

Those are all pretty big changes that drastically change how you experience the game, that along with the usual changes such as different level design, different art style, improved hardware/hardware usage, and other changes in game mechanics (such as the beetle item that added new layers to puzzle solving), alltogether make for a vastly different experience than previous games in the franchise.

Clearly Smas isn't a fan but the idea that it isn't an extremely well made game or that it isn't any different from previous Zeldas is a blatant falsehood.

1. Improving controls is not a major change. Adding motion controls is (aka Twilight Princess, which I loved).

The others I can't comment because I couldn't get past the dungeon because it was boring.

It isn't just any improvement in controls though; I would compare the change from regular motion controls to motion plus to the change from the D-pad to the analog stick. Where the motion controls in Twilight Princess basically feels like you're substituting traditional buttons with an imprecise motion, the motion controls in Skyward Sward do an entirely new thing of creating the illusion that your movements are being entirely replicated on the screen.

Plus as I said it added an entirely new dynamic to basic combat against random enemies. It completely changed your general enemy encounters which when you add them all together make up a pretty large part of the game.

Ray Park, or Nebaris?

Originally posted by Cyner
I found skyward sword to be great. The controls were perfect and aside from Fi being bothersome, the game was amazing.

The ONLY Zelda game I dislike to this day is Phantom Hourglass. Total garbage.

Spirit Tracks isn't any better.

Originally posted by Tzeentch._
Ray Park, or Nebaris?

How?

Originally posted by Smasandian
I also feel people have short term memory.

For example, everybody has been talking good about Sony but forgot the entire PSN outage from attacks. It was down for almost a month and 77 million accounts were compromised.

This could have happened to any company on the planet, it's not that sony fans forget, it's just that we understand. Anonymous was/is a very hardcore bunch of hackers/programmer/coders/ex-industry employees, who know their way around any and all current security systems in place. Sony was simply the target of their experiement. To suggest that (and not saying you are, but others do) that M$s security system is impregnable by such attacks is naïve to say the least.

Even though I do agree that it can happen to any company, XBOX Live is a much better network than PSN (even without the compromised accounts) because they have been doing it for much longer.