Originally posted by Nephthys
I don't really know all of that. But Sadow was creating illusionary armies across the entire galaxy. Also considering Aleema Keto was capable of creating illusionary Space Grazers, which are probably bigger than Star Destroyers, using the same technique I'd say Sadow could create illusionary ships since he's much more powerful than Keto was.Not sure about the disconnection thing? How does it work?
Why did you even put them on the list if they stood so little of a chance in your eyes?
Starships back then were only 215 meters. And didn't even have shields.
Originally posted by ROTJ Vader
Lose at 1. And 1 and 2 should be switched.
Sorry for the triple post, but how? Vong ships at least had the firepower to one shot Acclamator-I star destroyers, which are 715 meters, have turbolasers rated at 200 gigatons Per shot, a Hyperdrive of I think 3.0 or higher, and a 70 trillion Gigawatt shield, meaning you'd need 60 Teratons to take it out. Compare that to the Derriphan class battleship, which was 215 meters, didn't even have shields, and only had 6 weapons called Autoblasters, 3 on each side, I sail to see how they'd win. They're also vastly outnumbers, I rechecked and they have around 120 planets under their empire, while the Vong could attack the whole Galaxy.
They also only built 100 of those things, despite having 120 worlds so their manufacturing sucks. They probably do better at ground battles, though thanks to Sith Sorcery. But ultimately it comes down to who has better ships and better navigation, which the Vong have in spades. Their illusions can still be defeated, it's just that more and more were created every time one was destroyed.
NephI don't really know all of that. But Sadow was creating illusionary armies across the entire galaxy.
Only in one or two places at once, iirc, and using his meditation ship as a major booster.
Not sure about the disconnection thing? How does it work?
A lot of force techniques don't work on them, and even force pushes are reduced in effect. It takes specific skills to learn to precog them properly (you need to sense the disconnect rather than a direct force presence like everyone else).
Why did you even put them on the list if they stood so little of a chance in your eyes?
Hey, a proper gauntlet has to ramp things up 🙂
Originally posted by The Merchant
Ehh, I'd like to think they can maybe reach number 6 since they were beating a New Republic, but I know that the New Republic wasn't near as powerful as the GE, and they probably aren't as powerful as the Old Republic tech.
Also, the NR only had as massive trouble as it did due to Vong infiltrators making them ignore the invasion until the Vong had already gained a lot of momentum. Official gearing up took some time (which also made things look worse- the admirals knew ships were being built so focused on buying time rather than winning battles. Good strategy, bad for morale).
Once the Vong took Coruscant, though, they were pretty much out of gas, casualties had been too high. The NR era still had a lot of ships left after the rebellion and the galactic community was at it's furthest expansion (even probably further than Legacy, which was still reclaiming Vong-ravaged worlds).
Oh, can I have quotes that state the massive technology gap between the Clone war and ANH?
There is only a little in terms of actual tech.
They just have a tendency to build bigger ships, and one can see the starfire designs improve some (a TIE interceptor would be the fastest thing around in the CW, yet it has more guns than the nearest counterpart. The Jedi elite were using a fighter not far from a basic TIE).
Mostly think of it as having worked the kinks out of designs due to the experience of the war.
Originally posted by Q99
Quite agreed. His meditation sphere can make supernovae too, which is more useful, but there's not a lot of systems to burn here, and if a coralskipper gets in range of it he's dead.
Yeah, I think they would lose at 4. The Old Sith Empire ships don't even have shields. So even if Sadow can use his chamber...
Originally posted by Lord Lucien
The Vong are also suicidal in combat, so illusions won't even deter them from fighting.
If you could get them to work- which I don't think is remotely possible- they'd be useful in drawing fire, and maybe confusing dovin basils, trying to get them to eat 'return fire' that isn't there.
Even then, not enough.
I will mention on #4, the Vong are a fair bit stronger than just the CIS, and have more military power than the Republic for much of the war, but both of them combined, and with the Republic's ability to trade worlds for time to build more forces, means they don't have a chance overall.
The Vong have a stronger military, they just don't have *so* strong a military to absorb such a big foe before being badly worn down to defeatable levels. If it was pre-clone wars military buildup (like, say, during Phantom) they could manage.
They also don't have an entire galaxy of resources to draw upon. Over time they can't replace their losses as steadily as everyone else can. If they were a tad less speciesist and xenophobic they may be able to recruit from conquered worlds, but their culture and nature says "No."
And politically, things in the Republic seemed a helluva lot more stable than post-Empire, New Republic galaxy. A fractured galaxy with only 100 Jedi still gave the Vong a huge run for their money. A more united galaxy with 100x that amount of Jedi would be much worse.
Originally posted by Lord Lucien
They also don't have an entire galaxy of resources to draw upon. Over time they can't replace their losses as steadily as everyone else can. If they were a tad less speciesist and xenophobic they may be able to recruit from conquered worlds, but their culture and nature says "No."
Yes. They did turn captured worlds into places to grow more coral skippers, and they did stuff like make the peace brigade and implant prisoners with growths to turn them into cannon fodder, but raw number of soldiers was a problem for them.
And politically, things in the Republic seemed a helluva lot more stable than post-Empire, New Republic galaxy. A fractured galaxy with only 100 Jedi still gave the Vong a huge run for their money. A more united galaxy with 100x that amount of Jedi would be much worse. [/B]
Indeed, but the NR also had a lot of military forces and military veterans, so once they responded they were able to respond very well with a lot of skill.
If the Vong struck during Phantom Menace, you've got no-one experienced with war and you don't even have the beginnings of an army/navy able to stop them. Sure, there's Jedi, but the Vong are going to be able to gain so much so fast, and the Jedi aren't experienced with normal war, let alone against hard-to-read Vong. I'm not sure if they could manage.
If the Vong struck around Ep2, you've got an army (talking just-Republic here, not CIS), but it doesn't have much experience. The military industry is still ramping up. Things'll be quite tough, though they'll eventually stabilize and turn around, which the Jedi will be a big aid in.
If the Vong struck around Ep3, you have a veteran army and an industry fully geared up for war and experienced Jedi with years of combat experience. Battles would be bloody from the start and though the Vong would still have initial success, between the skilled military and the Jedi things'll go better than the canon invasion, Coruscant won't fall, and such.
They'd be harder hit if the invasion was pre-RotS, but I have a hard time believing that this galaxy-sized industry of magical, wondiferous technology, and millions of worlds wouldn't be able to ramp production of everything military to its zenith in an incredibly short amount of time. It didn't take long in to the Clone Wars for the Republic to spit out countless capital ships, cruisers, frigates, fighters, and materiel, and that's with a huge chunk of their industry out of action and fighting against them. A unified galaxy under one banner could muster the resources and manpower to fight back in very little time, especially with the threat of total annihilation breathing down the backs of every inhabitant on millions of worlds. It'll be a big dent they suffer at first, but there'll be a huge rebound.
Veterans will be produced very, very quickly. And unlike pre-existing vets who would be conditioned to fight a certain way, here you have a generation of greens getting all their experience from fighting one enemy. There'll be no Charge of the Light Brigade blunders here.