Drizzt Do'Urden vs. Aragorn, Gimli, and Legolas

Started by jmoul1 pages

Drizzt Do'Urden vs. Aragorn, Gimli, and Legolas

Drizzt's Abilities and Supplies:
- Master Swordsman (fastest warrior to date in the Dungeons and Dragons Universe, able to draw scimitars so fast that they seem to materialize in his hands)
- Master of Stealth (blends into shadows as if he is a shadow himself, when he wants to)
- Globe of Impenetrable Darkness (an innate power of the drow race, it is exactly what it sounds like)
- Faerie Fire Cloak (covers a target with magical fire, it doesn't burn, but it scares the weak minded. Used mainly to mark a target in a crowd)
- Twinkle (an elven-made Scimitar that glows blue and sharpens when the wielder wills it) and Icingdeath (an enchanted scimitar that protects him from heat and extinguishes fire on contact)
- Guenhwyvar (a 600lb panther that is summoned with Drizzt's statuette, a master of stealth and deathly vicious in combat)
- Taulmaril the Heart Seeker (an enchanted bow that allows the user to pinpoint a target's heartbeat, refills arrows once they are used, and turns arrows into lightning bolts)
- Enchanted Anklets (speed his foot speed to match his blinding speed with his swords, using these, he has dodged countless arrows, crossbow bolts, and projectile magic)
- Mithril Armor (Strongest metal in the Dungeons and Dragons universe, very tough to break through)

For the three LotR characters, I'll leave descriptions out, you all should know this stuff well enough.

Aragorn's Supplies:
- Anduril
- Elven Armor

Gimli's Supplies:
- His Axe
- His armor

Legolas's Supplies:
- His Bow and Arrows
- His Elven Armor
- A short Sword

Two Sets of Two Rounds:

Book Versions of LotR Characters:
1. vs. Drizzt alone
2. vs. Drizzt and Guenhwyvar

LotR Characters Movie Versions
1. vs. Drizzt alone
2. vs. Drizzt and Guenhwyvar

Who wins and why do they win?

**Please don't just say "LotR Characters WTF PWN," give reasons to back that up.

Re: Drizzt Do'Urden vs. Aragorn, Gimli, and Legolas

Originally posted by jmoul
(fastest warrior to date in the Dungeons and Dragons Universe
No.

Re: Re: Drizzt Do'Urden vs. Aragorn, Gimli, and Legolas

Originally posted by NemeBro
No.

Who is then?

Not some punk ass Ranger who hasn't even breached level 20 I tell you what. He has a dex of like 20 in 3.5.

I can build a character with better than that starting off if I really felt like it. Elminster is almost as quick at base, and amplifying himself to be quicker would be exceedingly trivial for him, though that could be "cheating".

Nevertheless, DnD is a setting where epic level heroes can do shit like survive orbital re-entry by virtue of their incredible tumbling skills, or fit through a keyhole because you have a broken Escape Artist check.

Drizzt is a pretty formidable swordsman, but he isn't dick compared to the big-hitters in DnD.

Also, Pun-Pun is vastly quicker than Drizzt is, being infinitely fast if he so desires, as well as infinitely strong, durable, intelligent, wise, and sexy.

I'm talking about the book character, he is the fastest swordsman in that Universe.

He is not the fastest swordsman in Forgotten Realms you harlot.

Certainly one of the best though. I'll see if I can find it, but Ed Greenwood did a best swordsmen list. And Drizzet was like fifth and Ed claimed they were all very close to each other in skill.

Originally posted by NemeBro
He is not the fastest swordsman in Forgotten Realms you harlot.

Forgotten realms is a dungeons and dragons series.

Anyway, onto the actual question, who wins here?

Originally posted by jmoul
Forgotten realms is a dungeons and dragons series.
I am aware of this.

So it's still DnD Universe. But again, who wins?

Yamcha solos

He would if he were here, but he is busy fighting some giant monster

Well, now. “Swordsmen” you say, so I’m going to narrow my reply down to: male living (not dead or undead) humans.
I’m going to further qualify my reply by saying that among the most skilled masters of bladework, “best” becomes a matter of opinion regarding style, and the average observer can’t identify (let alone properly interpret) most subtle differences because they’re either dead too quickly, or too dazzled by things that happen too swiftly for them to see properly and too deftly for them to measure or grasp the implications of (matters of shifting a foe just a little off balance, or forcing a movement in stance or location, that will lead to a killing stroke three or four maneuvers later).
Moreover, “best” is a steadily shifting title, even when one sets aside divine and magical meddling, because (as with real-world tennis) youthful speed and acrobatic suppleness, plus freedom from injuries and the slowing and crippling effects of aging (on, say, the human knee), must always be balanced against the experience gained in duel after duel after battle: young swordsmen are always rising to the fore, but only step into the ranks of the “best” when those more expert through real-life practice grow too slow to defeat the most skilled younglings (or the younglings overcome their inexperience).
I’m also going to restrict myself purely to matters of bladework, in a one-on-one fight in surroundings that favour neither combatant. In other words, I’m minimizing “street smarts” or dirty fighting or the adventurers’ experience in exploiting traction, lighting, obstacles, distractions, and all of that: factors that seasoned adventurers (like Durnan of Waterdeep) can use to defeat foes who might be a shade faster or a whit better in pure bladework. This will work against Artemis Entreri, for example, but also against a host of other adventurers whom I won’t even mention in this reply, but who might otherwise show up in my answer.
(Personally, I’d rather not do any “best of” rankings, because I think they’re subjective, snapshots of moments in time that are dated even as they’re made, and a bit pointless. Even in pure-skill tournaments, upsets occur, and if a DM wants to create an unknown who’s better than the individuals mentioned here, go right ahead.)
However, I probably possess the best overview of the entire tapestry of the Realms of anyone (though not all that far ahead of, say, Messrs. Boyd and Krashos, closely followed by Schend, Hunter, and Grubb), and can speak from that strength - - not being limited, for instance, by published Realmslore.
So you’re really going to have to trust me here, when I say that the best bladesman in the Realms right now (1375 DR) is: Harmel Artru, a darkly handsome, agile, glib-tongued and lady-charming merchant seacaptain (and sometime pirate), who sails The Winsome Lady independent caravel out of Saerloon (and a secret base somewhere in the Pirate Isles).
Only a whisker-width behind Artru is Loaros Hammarandar, a broad-shouldered, grim giant of a man who can hurl his prodigious strength and bulk around like an acrobat, and is an ever-wary-of-treachery mercenary warmaster currently under hire by Narubel, who commands “the Swift Sword” cavalry force used to quell bandits and unrest in that city and its surrounding farms (and dedicates himself to quietly eliminating all threats to the current rulership, prosperity, and status quo in Narubel).
Close behind Artru and Hammarandar are Skoalam Marlgrask and then Sraece Telthorn.
Skoalam Marlgrask is a professional duelist who travels Chessenta as the champion of whomever sponsors him in duels, making huge sums (because everyone locally knows he’s “the best” in duels, and so tries to outbid opponents seeking to hire his services) that are usually paid in gems and used by Marlgrask to immediately buy property, notably an ever-expanding string of inns and taverns. Marlgrask is polite, saturnine, nondescript of looks but quietly luxurious of dress, and seems able to sense danger (crossbow snipers, for instance) before it can reach out for him. He’s known to be resistant to many natural poisons (having learned this the hard way), but now takes great care regarding what he eats and drinks (hence his purchase of many inns and taverns).
Sraece Telthorn is a smallish, agile, almost feminine man who can dance, tumble, balance, and spring with a skill and precision matched only by the greatest acrobats (once leaping off a parapet to land perfectly balanced on a sloping, protruding flagstaff far below, for instance, and often springing over the slashing swords of opponents). He teaches “swordplay” (fencing) in Yhaunn and Waterdeep, and is believed to travel between the two by means of secret portals of unknown origin and location. Telthorn lives simply, is unambitious (avoiding power and important patrons, and giving much of his coins away), and is beloved by many pleasure-lasses of Waterdeep, who regard him as a kind friend or honorary brother as well as a frequent client.
I’d put the infamous Artemis Entreri after Telthorn, though I could be persuaded to rank two other male human bladesmen between them: Ulmaer Rivrymm of Sheirtalar (a smiling, wax-mustached man of good nature but lightning-swift reflexes and keen sight, who is personal bodyguard to the Overking of Lapaliiya, and can juggle scimitars to entertain), and Aka ‘the Questmaster’ (the mysterious sponsor and trainer of adventurers) who dwells, these days, in the wilderlands of the Sword Coast North.
If I widen my reply to include human females, two must be inserted: Ember Tsartaera between Hammarandar and Marlgrask, and Lyaunthra Aldegal between Marlgrask and Telthorn.
Ember Tsartaera is the tall, cool of manner and sparing of words Knight of Arms (weaponsmaster, or trainer of bodyguards and soldiers) to Lord Albin, ruler of Furthinghome in Aglarond, where she dwells. Ember dresses plainly, lives in spartan surroundings, and is always under iron self-control, keeping to herself and crafting masterwork swords when she’s not practising using them or training others to do so; she never raises her voice (though she can be coldly, cuttingly firm), is always alert and anticipating trouble, and has an acrobatic fighting style; she’s famous in Furthinghome for catching hurled daggers and arrows in flight.
Lyaunthra Aldegal has recently settled in Waterdeep, though she still retains homes in her three previous bases: Silverymoon, Neverwinter, and Secomber. “The Lioness” is a superb maker of bladed weapons and tools (who learned her skills from her now-dead parents), who can resharpen and balance almost any fragment of a mistreated item. She owns and travels between small weapon shops in Waterdeep, Silverymoon, Neverwinter, and Secomber, and specializes in finding just the right weapon for a client, and in weapons-training and -practising with select clients. Known to have ironguard protection afforded by a wearable item (a choker or anklet, most believe), she’s also known to be able to withstand great pain, once (in the days before her ironguard protection) slaying a killer who’d put his blade through her hilt-deep, and then (despite being hit by both acid and fire magics) staggering through four rooms to get healing potions, managing to drink them and pluck forth his blade without passing out. Aldegal is a fire-haired, rugged-looking woman who takes numerous lovers, arrives and departs quietly and unexpectedly, and is seldom to be found where one expects to find her.
Quite a roster.
If I now widen my reply further, to include elves, half-elves, dwarves, halflings, and gnomes (note that I’m still excluding shapechanging races and multi-armed intelligent “monsters”), I’d put Maethrammar Aerasume between Artru and Hammarandar, and Drizzt Do’Urden JUST behind Marlgrask.
However, ask me this a year from now (Realms time), and - - even if there haven’t been fatalities - - these rankings may have shifted around quite a bit. As I said, among individuals of this skill, determinations are whisker-thin.

Ed Greenwood

Re: Drizzt Do'Urden vs. Aragorn, Gimli, and Legolas

Originally posted by jmoul

- Mithril Armor (Strongest metal in the Dungeons and Dragons universe, very tough to break through)

That's not Adamantine.

^True, but very few smiths make adamantine armor, except drow, who enchant it, dwarves make mithril armor that isn't enchanted, also, if a drow wore their armor on the surface, it loses its strength and practically falls apart.

Originally posted by NemeBro
Also, Pun-Pun is vastly quicker than Drizzt is, being infinitely fast if he so desires, as well as infinitely strong, durable, intelligent, wise, and sexy.

Pun-Pun isn't a canon character roaming the Dragonlance, Forgotten Realms, or Greyhawk, etc. settings. And Pun-Pun isn't infinitely fast because there's no stat or feat that modifies speed in 3.5 from what I recall.

Either way I'd assume we base Drizzt's character on the books and not a sheet of stats, in which case he'd probably win.

Thank you Astner for the actual answer to my question.

nevermdn holy **** am i tired