Originally posted by Digi
Technically Bada turned it into your "meme." I can't help it if a throwaway jab at you lasted longer than the time it took for posts to bury it on the next page.In the meantime, let's bury the hatchet. Take this photo as my apology: http://typicaltracy.files.wordpress.com/2013/01/mean_chihuahua.jpg%3Fw%3D460
You've made the list.
First the gecko, then you!
Originally posted by maxivitopowe
Ive only ever used a calculator to do one thing
So you wrote them out by hand? Combination calculations aren't hard. Or, if you happen to think they are, the internet supplements your brain quite handily these days...
http://www.mathsisfun.com/combinatorics/combinations-permutations-calculator.html
{Super Strength,Super Speed}
{Super Strength,Flight}
{Super Strength,Matter Absorption}
{Super Strength,Pusher}
{Super Strength,healing factor}
{Super Strength,Invisibility}
{Super Strength,Telekinesis}
{Super Strength,shapeshifting}
{Super Strength,teleporting}
{Super Speed,Flight} spy
{Super Speed,Matter Absorption} frontline/equipment dump
{Super Speed,Pusher} spy/saboteur
{Super Speed,healing factor} front lines/spy/saboteur
{Super Speed,Invisibility} spy/saboteur
{Super Speed,Telekinesis} saboteur
{Super Speed,shapeshifting} spy/saboteur
{Super Speed,teleporting} equipment dump/back door
{Flight,Matter Absorption} spy/retrieval/equipment dump/aerial
{Flight,Pusher} spy/aerial
{Flight,healing factor} spy/aerial
{Flight,Invisibility} spy/aerial
{Flight,Telekinesis} spy/aerial
{Flight,shapeshifting} spy/aerial
{Flight,teleporting} aerial/equipment dump/interrogation/retrieval
{Matter Absorption,Pusher} spy
{Matter Absorption,healing factor} front lines/spec ops
{Matter Absorption,Invisibility} spy/spec ops
{Matter Absorption,Telekinesis} spec ops
{Matter Absorption,shapeshifting} spy/spec ops
{Matter Absorption,teleporting} spy/front lines/spec ops
{Pusher,healing factor} deep cover spy
{Pusher,Invisibility} deep cover spy
{Pusher,Telekinesis} deep cover spy
{Pusher,shapeshifting} deep cover spy
{Pusher,teleporting} deep cover spy
{healing factor,Invisibility} spy
{healing factor,Telekinesis} front lines/transport
{healing factor,shapeshifting} spy/front lines
{healing factor,teleporting} equipment dump/spy
{Invisibility,Telekinesis} spy
{Invisibility,shapeshifting} spy
{Invisibility,teleporting} spy
{Telekinesis,shapeshifting} spy
{Telekinesis,teleporting} spy
{shapeshifting,teleporting} spy
Re: If you had to choose...
Originally posted by LeonBuco666superspeed and durability.
pick between the following powers, you can have a combo of two powers;Powers;
-Super Strength --- Max. 15 tonnes for lifting, pushing and striking, I mean what else right? Duh.
-Super Speed --- Max. Mach 3(1000 M/S) basic movement, Running & Striking with Mach 3 Speed Perception
Flight --- This is your only power, but you can reach speeds of mach 2 around 600-650 m/s
Matter Absorption --- Any Liquid or Solid(you can only pick 1)
Pusher --- if you have seen the movie Push, you know what one is if you haven't then, here goes a rough explanation, If you had the power of a pusher, you can make someone truly believe an event, person even their own actions happened, exist or never happened. in one scene, a pusher makes an agent believe he had a brother who was murdered, she made him believe that his long time partner was the killer, he went behind his partner and shot him in the back if the head. (personally I'd pick this one because the possibilities with this power are scary) ---but of course, I have to handicap it, so this power only "works" 50% of the time & the biggest scale type event you could make someone believe is a bank robbery, and you could only do this to one person at a time.
Durability --- think; luke cage.
healing factor --- you cant regrow arms and legs and shit, you can how ever regrow hands, feet and minor body parts. if your heart is pierced or crushed, game over. same for your brain, any other internal organs can be healed at a steady pace, each organ regardless of injury would take about 1 full day to heal. any broken bones, cuts(any size) or bruised skin would take 16 hours to heal, obviously if a cut injures any organs then you add the 16 to the 24 hours you get the idea.
Invisibility --- only able to remain invis for 15 minutes.
telekinesis --- lift any object under 3 tonnes.
shapeshifting --- take the form of any living thing but anything smaller than a large hare is out of bounds or take the form of any Inanimate object no smaller than a chair and no bigger than a car and a car is out of bounds too.
teleporting --- you can only teleport within a 1 mile radius, you can teleport 1 person as long as your touching them, you cant teleport anything bigger than a car.Pick 2 of these powers, and say why and what you do with them...
also pick whether you'd be "good" or "bad"
Originally posted by maxivitopowe
my math was wrong only 45{Super Strength,Super Speed}
{Super Strength,Flight}
{Super Strength,Matter Absorption}
{Super Strength,Pusher}
{Super Strength,healing factor}
{Super Strength,Invisibility}
{Super Strength,Telekinesis}
{Super Strength,shapeshifting}
{Super Strength,teleporting}
{Super Speed,Flight}
{Super Speed,Matter Absorption}
{Super Speed,Pusher}
{Super Speed,healing factor}
{Super Speed,Invisibility}
{Super Speed,Telekinesis}
{Super Speed,shapeshifting}
{Super Speed,teleporting}
{Flight,Matter Absorption}
{Flight,Pusher}
{Flight,healing factor}
{Flight,Invisibility}
{Flight,Telekinesis}
{Flight,shapeshifting}
{Flight,teleporting}
{Matter Absorption,Pusher}
{Matter Absorption,healing factor}
{Matter Absorption,Invisibility}
{Matter Absorption,Telekinesis}
{Matter Absorption,shapeshifting}
{Matter Absorption,teleporting}
{Pusher,healing factor}
{Pusher,Invisibility}
{Pusher,Telekinesis}
{Pusher,shapeshifting}
{Pusher,teleporting}
{healing factor,Invisibility}
{healing factor,Telekinesis}
{healing factor,shapeshifting}
{healing factor,teleporting}
{Invisibility,Telekinesis}
{Invisibility,shapeshifting}
{Invisibility,teleporting}
{Telekinesis,shapeshifting}
{Telekinesis,teleporting}
{shapeshifting,teleporting}
Flight can't be paired with another power, per OP.