Originally posted by Bentley
That's because Nintendo focused too much in power and specs on the Game Cube. Specs are a way to make your consoles too expensive without a real pay off when it comes to money... Which doesn't mean you can go around selling Tigers consoles.I think that HD is costing Nintendo a lot of developing time in their own titles, this is going to hurt the Wii U in addition to the problem with 3rd party developers.
I'd argue that the "kiddy console look" is a non-factor when it comes to sales, it certainly doesn't give you much press, but in the end it's the games that allow you to shine in the console market.
The question I would ask in relation to that theory, is, why are these problems that only Nintendo faces? Both Microsoft and Sony had libraries that were massively more expansive than Nintendo's last-gen, yet their consoles and all the software on them were also much more powerful.
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As long as Nintendo's flagship franchises remain Mario and friends, they will never get rid of the conception that it's a console for kids. Nintendo's 1st-party franchises, with the exception of Metroid, are all super kid-friendly happy-go-lucky whatevers. Their big money-maker was a bunch of shitty Wii-mote gimmick games like Wii-Dance Beyonce Edition and Wii-Fitness. The first thing you see when you turn the console on is your kiddy-cartoony Wii-Avatar person.
Leave the Nintendo realm and you find yourself face to face with Mass Effect, Metal Gear Solid, Halo, God of War, Last of Us, Gears of War, Uncharted, Bioshock... all the manly shit.
Mario versus Kratos, Mario versus Kratos. Hmm... which one's going to appeal to the adrenaline-junky action-gamer more...
If Nintendo wants to tap into the "mature gamer" market, it needs to invest in mature games. And not just multi-platform games like CoD. It needs its own mature-game franchises.
... for you douches out there who are thinking it, yes, I know that technically "violence, bitches and curse words" does not = mature.