Originally posted by Stealth Moose
This sounds like a horrible idea. The more powerful the character, the more they are less relate-able. Imagine any Star Wars piece, from the movies to the novels. Replace someone with a 'god-like' character. Step back as the fun and anticipation shrinks away slowly.
I wouldn't say power necessarily leads to less fun, but it does mean there's only tense conflict with people of similar power, and there'd be almost none around in this scenario.
A lot of EU stuff *already* puts force users at high enough that it drains a fair amount of tension away.
Originally posted by red8
I would like to see the power-scaling go down. I like the idea of Jedi/Sith not being able to solo platoons of soldiers and having trouble against crafty bounty hunters.
Indeed. It takes your Fetts, your Solos, heck, even your less-powerful force users out of the threat category.
Han, Lando, and Vader are the only reasons I watch the OT. I can't even remember the other guy's name, he just doesn't matter.
Originally posted by Q99Only true for video-games that have no worthwhile story or characters. But enough about The Force Unleashed...
I wouldn't say power necessarily leads to less fun
There are a lot of fictions with high power I like, but that's a lot different than ratcheting up the power of one class, or one character, within an existing one.
And one thing I look for in SW stories is a 'Solo' figure. KotoR comic has Gryph, Legacy 2 has Ania Solo (of course), Legacy 1 has Jariah Syn, etc..