Originally posted by Arachnid1
Makes sense. Reusing a male model for a female main character is a bit lazy.Though I'm pretty sure they had female characters in the online portion of all the games. They could just use and edit those, can't they?
Still, the whole argument is a bit ridiculous. It really is a lose/lose situation. That link Kazenji put up has some guy using the fact that they had a female protagonist in the past as a point to argue Ubisofts sexism. 😕
The option would be cool, but if they don't have the time, they don't have the time. They shouldn't be put to a firing squad for that.
IIRC, Mass Effect had the same basic set of animations for both genders, and just scaled the skeleton's size for the versions of Shepard they used, and I don't recall people bitching about femshep seeming too manly. She looked plenty feminine to me, at least.
I don't believe Ubisoft is sexist at all, or at least, the average dev isn't. Maybe there's some ******* up in the top of the company that only wants male protagonists or something, but I doubt it. The fact that a woman is actually the head of the AC multiplayer section (from what I've read, anyway), also makes me doubt it a little bit.
Well the problem has gone from "they don't have women multiplayer characters" to "why is there not a woman in the single player as opposed to a man?". It's been blown up completely, and unfairly, imo.
That said, it's been 6 AAA games on major consoles (not including the Aveline game), and we haven't had a female protagonist yet in a major release. Might be time to give us one, if at the very least for variety's sake... And for the fact that Liberation, to me, felt very restricted in terms of gameplay.