Strategy/Tactical RPG's more or less foremost. I simply despise everything they stand for, and I make Fire Emblem the prime example as far as what franchise I point to. For one, and probably its biggest problem imo, they're usually way too story-driven for any game's own good. I DESPISE the notion of story and presentation over gameplay or design mechanics, and even just hearing bullshit like "No story = no interest" is infuriatingly narrow-minded in my opinion, and a SRPG like Fire Emblem is exactly why I call bullshit; it's TOO MUCH story, and what makes up the gameplay just doesn't interest me to begin with. As you can also guess, it's why I think David Cage has no business making games either, but I digress.
I find SRPG combat slow and borderline self-playing, making the highest priorities in gameplay things that are just as effectively utilized in something like an RTS, but without any of the dynamicism that an RTS can have to its name by way of being REAL TIME; add on turn-based combat, something I consider outdated, and we have a game genre I knew I was gonna hate from the start, but gave a chance anyway. Waste of my time and with no one to blame but myself.
So yeah, too reliant on story and thus cripplingly linear, not reliant enough focus on gameplay integration and rather only segregation, and the gameplay style the genre goes for simply bores me to death anyway.
Originally posted by -Pr-
Open world FPS games (Far Cry etc). I love open world. GTA, Sleeping Dogs, Saints Row etc, but I just can't get past the small field of view. Even putting up the FOV just doesn't do it for me.
I've never actually played Far Cry games, but I do very much agree that first-person is way too limiting a perspective. I get what they were going for when it comes to Far Cry though, and part of me is willing to make an exception because I love open world too. Basically, I've been meaning to try Far Cry out.