Bloodborne

Started by Nemesis X4 pages

There is a giant pig in the sewers. Almost got a heart attack when I had only a sliver of health after it hit me while I was climbing a ladder.

I wasn't really interested in this game for various reasons. The main one is that I get frustrated fairly easy.

I have no problems playing tough games if they are fair. For instance, I enjoyed playing Super Meat Boy when it came out while I died a lot I never got annoyed with it. On the other hand, I get really annoyed when games are cheap and difficult through cheap reasons.

From what I gathered, the game is very hard but fair. The one negative is the extremely long load times (from reviews) and that would put a damper on my enjoyment. I don't mind dying if its quick and painless to reload.

So in the end,

1. Is the game cheap? Or something like Super Meat Boy where once you get a hang of it, it's gets much easier?

2. When death does occur, is it painless to reload or do you have replay long sections again?

Originally posted by Smasandian
I wasn't really interested in this game for various reasons. The main one is that I get frustrated fairly easy.

I have no problems playing tough games if they are fair. For instance, I enjoyed playing Super Meat Boy when it came out while I died a lot I never got annoyed with it. On the other hand, I get really annoyed when games are cheap and difficult through cheap reasons.

From what I gathered, the game is very hard but fair. The one negative is the extremely long load times (from reviews) and that would put a damper on my enjoyment. I don't mind dying if its quick and painless to reload.

So in the end,

1. Is the game cheap? Or something like Super Meat Boy where once you get a hang of it, it's gets much easier?

2. When death does occur, is it painless to reload or do you have replay long sections again?

1. Yes

2. Nooooooooooooooooooooooooooooooooooooooo

So you do have replay long sections?

Originally posted by Arachnid1
Out of curiosity, why? It has a horror Victorian theme, which is already on point straight off the bat. The combat is very fast and challenging, which is a plus. Its by the creators of Dark Souls/Demon Souls so the lore will be on point. Have you seen the trailer below? It got me beyond hyped.

What kills it for you?

It looks absolutely gorgeous and hauntingly brutal, but I have my reservations about the overall gameplay.

It's not that I don't have the patience and resolve to play a 60+ hour game, but I don't know enough about the story, the character development, and the progression of the plot. Also, is the protagonist completely silent? Legend of Zelda games aside, I like for my characters in modern games to have voices. It just looks to be a wandering hack & slash game.

Originally posted by Smasandian
So you do have replay long sections?
Sorry, I was drunk when I answered. Didn't realize it wasn't a one word answer type of question.

Yes, you have to replay sections sometimes if you die. Enemies respawn. Death is almost always the players fault though, so its on you if you screw up. The initial learning curve for this game is brutal and you will die many times till you learn. That said, it does not get easier. Each new enemy is a new learning experience and will likely kill you the first time.

Originally posted by Impediment
It looks absolutely gorgeous and hauntingly brutal, but I have my reservations about the overall gameplay.

It's not that I don't have the patience and resolve to play a 60+ hour game, but I don't know enough about the story, the character development, and the progression of the plot. Also, is the protagonist completely silent? Legend of Zelda games aside, I like for my characters in modern games to have voices. It just looks to be a wandering hack & slash game.

The protagonist is silent, yes. Agreed on voices being preferable.

Originally posted by Impediment
It looks absolutely gorgeous and hauntingly brutal, but I have my reservations about the overall gameplay.

It's not that I don't have the patience and resolve to play a 60+ hour game, but I don't know enough about the story, the character development, and the progression of the plot. Also, is the protagonist completely silent? Legend of Zelda games aside, I like for my characters in modern games to have voices. It just looks to be a wandering hack & slash game.

If this game is anything like Dark Souls or Demon souls then it's certainly not the game for you.

It's heading toward being an all-time favorite, for me. It is an absolutely engrossing and incredible experience. The way you are woven into the story, as it were effortlessly a portion of the environment, is something few devs/writers can accomplish successfully.

It looks great, plays great, and is atmospherically stunning. Everything clicks in this game. It demands you to be a greater and more efficient player, while rewarding you for facing that challenge vis-a-vis.

How is this game not a wandering hack & slash version of Destiny?

YouTube video

Originally posted by Impediment
How is this game not a wandering hack & slash version of Destiny?
It probably isn't shit?

F*ck the Blood-starved Beast.

Originally posted by Impediment
How is this game not a wandering hack & slash version of Destiny?

For one thing, it's got personality.

Spoiler:
Before fighting Father Gascoine, there's a kid you can optionally visit who will give you a music box that plays his dad's song. If you play it during the boss fight, Gascoine will stop and lose his shit even while in werewolf form. Once it's over, you can find the corpse of the kid's mom and take her brooch to him. He cries and later commits suicide.

And what quest does Destiny got you doing? Farming.

Originally posted by Impediment
How is this game not a wandering hack & slash version of Destiny?

😕

The Destiny reference is for repeated missions, same gameplay, wander around, kill things, boss fight, level up, repeat.

You just explained virtually every RPG ever.

Originally posted by ares834
You just explained virtually every RPG ever.

Except Destiny sucked ass at it because they had a shit story, silent protagonist, and the exact same thing over and over. There wasn't even any variety really.

Originally posted by ares834
You just explained virtually every RPG ever.

Or any game basically.

Originally posted by Impediment
The Destiny reference is for repeated missions, same gameplay, wander around, kill things, boss fight, level up, repeat.
You're going to need to clean up this post if you want it to be readable.

Repeated missions like what?

Same gameplay as what?

You wander around in most games, particularly open-world games. Which Bloodborne is. What's wrong with exploration?

You kill things in most action games.

There are boss fights in most action games.

You level up in most RPGs.

Well yeah, there's not one level, or thing to kill, or place to go, or boss to kill in the game. That would be boring.

Originally posted by Nibedicus
Weapon of choice?

Cane/Bluderbuss for me!

I'm using the axe and regular gun. Not sure of the names.

That guy in the tower, who sprays bullets at you, is destroying me every time I climb up to fight him. sneer

Originally posted by Badabing
That guy in the tower, who sprays bullets at you, is destroying me every time I climb up to fight him. sneer

You just gotta trick him into falling off one of the ledges when he charges. If you needed to scavenge something off him, you're gonna have to go back to the Hunter's Dream and then go back to Old Yharnam. The guy will not spawn back (thank god) but whatever he had will reappear back at the top of the tower.

edit - Oh, right, it's one of those hunter badges. Had to check my inventory.