Smoke
Drain Smoke - activation and replenishment move of Smoke. Allows Delsin to absorb smoke from damaged cars, chimneys etc. Upgrading this power will increase the amount of smoke Delsin can hold at a time. Triggered by placing one's finger on the right side of the touchpad.
Quick Drain - an upgrade to Drain Smoke. Drain speed is doubled.
Smoke Dash - the Smoke variation of the dash move. Allows Delsin to turn into a cloud of smoke and quickly relocate. Can be used to pass half-solid obstacles. Triggered by pressing O.
Smoke chain good karma
Smoke chain evil karma
Double Air Dash - an upgrade to Smoke Dash. It allows Smoke Dash to be used twice in air.
Car Boost - explodes a car's fumes, giving Delsin a huge vertical boost. Triggered by pressing X on a car.
Vent Dash - another environment interaction move for Smoke. If Delsin dashes into a vertically-placed vent on a side of a building, Delsin can quickly reappear at the top of the building from the adjacent vent. If Delsin dashes over a horizontally-placed vent, he will perform a dash upwards, similar to Car Boost.
Vent Healing - an upgrade to Vent Dash. Heals Delsin when performing the Vent Dash move. This upgrade requires Good Karma.
Vent Launch - an upgrade to Vent Dash. Significantly increases the vertical momentum gained by performing Vent Dash. This upgrade requires Evil Karma.
Smoke Shot - a basic attack that fires a low-damaging bolt of smoke and embers. Upgrading this power will increase it's efficiency. Triggered by pressing R2.
Sustained Fire - an upgrade to Smoke Shot. Increases the amount of shots that can be fired in one burst. This upgrade requires Evil Karma.
Sulfur Headshots - an upgrade to Smoke Shot. Shooting an enemy in the head will choke them with a cloud of smoke for a small amount of time, allowing them to be easily subdued. This upgrade requires Good Karma.
Knockout Headshots - an upgrade to Sulfur Headshots. Instantly subdues enemies which are hit in the head with Smoke Shot. This upgrade requires Good Karma.
Cinder Blast - a charged attack that shoots a barrage of smoke pellets, dealing heavy damage in a short cone. Upgrading this power will increase it's efficiency. Triggered by holding R2.
Obliterating Blast - an upgrade to Cinder Blast. Enemies hit with Cinder Blast will be obliterated, granting Delsin Evil Karma. This upgrade requires Evil Karma to acquire.
Sulfur Bomb - the special ability of Smoke. Throws a condensed ball of smoke which explodes after a short delay. Enemies affected by the explosion will be covered in clouds of smoke, opening an opportunity to execute or subdue them. Upgrading this power will increase it's efficiency. Triggered by pressing L1.
Corrosive Fumes - an upgrade to Sulfur Bomb. Extends the time that enemies are left coughing. This upgrade requires Good Karma.
Giant Sulfur Bomb - an upgrade to Sulfur Bomd. Greatly increases the explosive radius of the power, enabling more enemies to be ensnared at a time. This upgrade requires Good Karma.
Cinder Missile - the heavy attack of Smoke. Fires a compressed smoke projectile that greatly damages upon impact in a wide area. Consumes Heavy Ammo. Upgrading this power increases the Heavy Ammo capacity up to five. Triggered by holding R1.
Orbital Drop - the Smoke Karma Bomb.
YouTube video
YouTube video