Dragon Ball Xenoverse (XV)

Started by Ridley_Prime4 pages

Originally posted by Quincy
burst limit was so underrated

Prolly because it was a huge step back after the previous games, and it only went downhill from there for awhile IMO. Didn't Burst Limit even lack the Majin Buu arc and characters from that saga? Lazy.

Originally posted by Nemesis X
Xenoverse has so many players, Namco's servers freaked. Everyone's pissed.

Namco's servers could hardly handle Battle of Z (at least when it came to multiplayer), so I guess it shouldn't be much a surprise.

So, after completing the story, I have to say... I really enjoyed it, if you like DBZ, pick it up at full price. I'd even recommend this to someone who doesn't like DBZ.

Oh guys post your custom characters up I wanna rate their style.

Originally posted by Jmanghan
So, after completing the story, I have to say... I really enjoyed it, if you like DBZ, pick it up at full price. I'd even recommend this to someone who doesn't like DBZ.

I'm still kinda burned out from DBZ games in general with the amount I had gotten over the years, so whenever I get one now, there has to be something about it that really really appeals to me, like the co-op did with Battle of Z. And this isn't the first DBZ game where created custom characters was a thing, though it seems to have come kind of a long way now compared to how it was in Ultimate Tenkaichi or something, so that's a plus...

Right now this game is still on my "considered" list. If it gets a DLC pack pertaining to the upcoming Revival of Frieza movie, then I'll be even more likely to get it. If not, then I might wait to get the next big DBZ game that comes along sometime after the Frieza movie. I dunno...

Was told Joe was gonna do a review on this game sometime, so might help make up my mind as I get more insight on the game from that.

Originally posted by Ridley_Prime
Prolly because it was a huge step back after the previous games, and it only went downhill from there for awhile IMO. Didn't Burst Limit even lack the Majin Buu arc and characters from that saga? Lazy.

Namco's servers could hardly handle Battle of Z (at least when it came to multiplayer), so I guess it shouldn't be much a surprise.

Oh I thought it was a total return to form. I've never cared for the gameplay of the Tenkaichi series, and critically that seems to be the popular opinion amongst reviewers.

Burst Limit was like the next iteration of Budokai

Oh, I can understand appreciating it from that aspect then.. If Burst Limit had done pretty much everything Budokai 3 did but better along with having a bit more stuff I don't think it would've been so underrated... I just don't get why they would take a step back with that game by omitting the Buu saga characters.

And definitely see where you're coming from on the Tenkaichi games. Even though they grew on me once I got used to the gameplay, they (for the most part) aren't that memorable to me or have the kind of nostalgic value like the Budokai's, except for adding some of the extra characters we never had before like King Cold. Would still take 'em over like the Raging Blasts though.

Agreed. I know it was a big deal that the rosters were advertised as "MASSIVE!" but, they were just the transformed versions of characters. Few things felt as good as earning the energy to go Super Saiyan and transform MID-Match.

Okay, so I'm a lvl 71 balanced Earthling, still can't beat Bardock's story. Also, best way to get exp is to do the final mission of the main story, you'll lvl up every time you beat it, even at level 71, I still only have to do it 3 times to level up.

Originally posted by Ridley_Prime
I'm still kinda burned out from DBZ games in general with the amount I had gotten over the years, so whenever I get one now, there has to be something about it that really really appeals to me, like the co-op did with Battle of Z. And this isn't the first DBZ game where created custom characters was a thing, though it seems to have come kind of a long way now compared to how it was in Ultimate Tenkaichi or something, so that's a plus...

Right now this game is still on my "considered" list. If it gets a DLC pack pertaining to the upcoming Revival of Frieza movie, then I'll be even more likely to get it. If not, then I might wait to get the next big DBZ game that comes along sometime after the Frieza movie. I dunno...

Was told Joe was gonna do a review on this game sometime, so might help make up my mind as I get more insight on the game from that.

The base game is reminiscent of Revival of F.

The new update literally single-handedly broke my ps3. It froze up during an install, had to shut it off by pulling the plug out, and tried restoring the data. Now, my ps3 is stuck on a black screen directly after finishing the restore. I think I have to get a new one now, with a new hard drive, without all my game data that I've put into years upon years of gaming, THANKS NAMCO!

Damn dude

I do have this to say, the game is addicting, it kept me up all night trying to beat the sometimes unforgiving difficulty of a story, with multiple collectibles, side-quests, mentors/masters, combat that isn't fantastic or deep, but still kinda fun.

This game is pretty good, and if my ps3 was working, it'd be the game I was playing. I still am thankful I got this game, though for now I guess I have to settle for playing... Battle of Z on my PS Vita.

Oh, and online play is an absolute delight, better then most online experiences in general, when you can GET online, that is. I can say this much, they've come a long way since the network test, as no one, including myself, could connect with each other for hours, which was a major annoyance for the 1-day network test with the realization we would not get the actually game till February 2015.

Online play is definitely the way to go for the later Parallel Quests. I had spent ages on one of them trying to get a certain skill by meeting the secret stipulations, and my group and I managed to make quick enough work of the enemy to trigger the bonus fight and in doing so, I unlocked Super Dragon Fist, which has immediately become one of my favorite Strike skills thus far.

On the note of skills, I have to say that the ones you learn from Cell when taking him on as a mentor are really effective for close-range fighting, namely the first two you're likely to learn--All Clear and Gravity Impact. Both are single-hit but have a wide range and high damage. I'm aiming to go for more quests to unlock the Z-souls I need in order to continue training with some characters (though that, combined with the game's asinine RNG for everything, is just a horrible idea).

And am I really the only one who found the story mode almost piss-easy? Or was I just overleveled? I'm at level 67-68 right now for what it's worth, but I was at least ten levels below that when I first beat the game. I re-did the final boss earlier tonight and got the second scenario where

Spoiler:
if you don't take too much damage, Goku doesn't show up to help you fight Demigra's final form, but on a thematic standpoint, I kinda prefer when he does. Getting a Z-soul esque support from five of the Z fighters all at once is a cool scene too though. It really drives home the satisfaction of having fought alongside what are many fans' childhood heroes/icons

Most all the flaws I have with the game are remedied well enough by simply leveling up properly and utilizing the online multiplayer (again, finally got Super Dragon Fist), and I really only wish there was a selection for background music in each stage. Also, while they managed to get FLOW's remake of Cha-La Head Cha-La, I'm disappointed that their song Kibou no Uta/HERO from Battle of Gods wasn't in this. Really dig that song.

Can you imagine "Hero" playing during the final boss fight. Say what you want, a lot of the story mode was easy, but when you had to

Spoiler:
fight Beerus and Whis at the same time with Trunks
that stuff was impossible, I got past it, but even at my last level (75) it was still tough, keep in mind, I did that back in my lvl 40 range.

GINYU'S BODY SWITCH IS OP!

Today I finished Ginyu's missions and unlocked his body switching technique and can switch a player's character with my own along with skills and health. Holy crap what were the developers thinking? I thought I was just gonna unlock Burter's hurricane or something. This is ridiculous haermm

Originally posted by Nemesis X
GINYU'S BODY SWITCH IS OP!

Today I finished Ginyu's missions and unlocked his body switching technique and can switch a player's character with my own along with skills and health. Holy crap what were the developers thinking? I thought I was just gonna unlock Burter's hurricane or something. This is ridiculous haermm

It's not a OP if your character at is already OP.

Originally posted by Jmanghan
It's not a OP if your character at is already OP.

Clock is down to the last few seconds. My health is low. I switch and now have my opponent's bar. Time runs out. I win having the most health.

I suppose it's good having the technique actually. I've been coming across some cheap Broly players.

Does anyone know if your character gets saved to your HDD, or to the Namco servers? Just had to format my HDD to fix my ps3.

That ending was epic, wonder if there will be some DLC with Mira and Towa.