KMC: Choose ONE Power

Started by Martian_mind83 pages

So our write-up is due by the 26th, and we're sending it to Blair?

Cool cool.

Originally posted by Scoobless
Yeah, that's how the rules came across, suspension of disbelief for your chosen power, nothing else, ie. Phasers, mind control machines, warp drive, etc...

Technopath - talk to/control existing devices.

Any "comic book science" doesn't apply

No, actually. I chose Madison Jeffries as my template. I have his brand of technopathy and below (since it's low herald and down) as B-Dub clarified we don't have a specific character.

Ok. I need a list with powers and who's in.

Originally posted by Scoobless
Yeah, that's how the rules came across, suspension of disbelief for your chosen power, nothing else, ie. Phasers, mind control machines, warp drive, etc...

Technopath - talk to/control existing devices.

Any "comic book science" doesn't apply

Yeah, same here. This battle is set in the real world, after all. You guys just happen to have access to fictional powersets and can use them to the best of their ability, but still within the confines/parameters of the real world. That's why, if I were to go with Reed Richards for example, I wouldn't be able to whip together a time machine, or a universal entropy gun, or a big bang cannon, or a black hole grenade. I could only construct tech that is feasible/possible with the real world means at my disposal.

That's why Digi(or whoever) can merge with a city--it(the city) is already there for him to merge with; he's not creating it from scratch. Conversely, building a piece of fictional technology that doesn't exist on any RW databases would require the individual(Delph himself) to have a working knowledge of precisely how the tech in question is constructed, before it could be built.

...Unless said tech can somehow be built without him needing to have in-depth knowledge of its inner-workings..? Dunno if Jeffries' power works that way, tbh. /shrug

^Forge's power does.

GO!

Madison's as well, though I'm not Madison:

http://i94.photobucket.com/albums/l107/A_Flight11/AlphaFlight86-10.jpg

^I can make up weaponry on the fly, materials permitting.

Without any sort of working knowledge of said weaponry?

Originally posted by MF DELPH
Madison's as well, though I'm not Madison:

http://i94.photobucket.com/albums/l107/A_Flight11/AlphaFlight86-10.jpg

^I can make up weaponry on the fly, materials permitting.

That doesn't really address the issue being discussed though, namely whether or not you can create something that doesn't exist in the real world without knowledge of how to do so. You posted a scan earlier that showed Madison needing help to construct a machine he didn't know how to build, which kind of makes Digi's point rather valid.

Yes. I can make it up (within reason). I'm not going for ultimate nullifier. I'm making autonomous robots and weaponized armor.

Originally posted by Martian_mind
That doesn't really address the issue being discussed though, namely whether or not you can create something that doesn't exist in the real world without knowledge of how to do so. You posted a scan earlier that showed Madison needing help to construct a machine he didn't know how to build, which kind of makes Digi's point rather valid.

This entire thread is about using things that don't exist in the real world.

And I just posted a scan of Jeffries making up a weapon on the fly.

Originally posted by MF DELPH
Yes. I can make it up (within reason). I'm not going for ultimate nullifier. I'm making autonomous robots and weaponized armor.
Cool, that answers my question. 👆

Though I presume you'll still run into a bit of contestation if you try to create purely fictional technology via real world means... Unless Blair approves it, of course. /shrug

Originally posted by MF DELPH
Yes. I can make it up (within reason). I'm not going for ultimate nullifier. I'm making autonomous robots and weaponized armor.

Making something without knowing how it works is a passive power that probably won't be included in technopathy.

It would probably fall under the category of powers you don't need to make your powers work.

Like Scoob said. You don't need to have a sixth sense in order to work your teleportation.

You don't need to be able to create things in order to work your technopathy.

Originally posted by MF DELPH
Yes. I can make it up (within reason). I'm not going for ultimate nullifier. I'm making autonomous robots and weaponized armor.

👆

This is completely fine (as I've already told you privately, but I guess people need it in public too).

Actually, and I cleared this with B-Dub already, it does, as Jeffries is able to assemble complex machinery with the power of his mind both on the fly and from designs. It's a passive trait that allows the ability to mentally assemble machinery.

Originally posted by Blair Wind
👆

This is completely fine (as I've already told you privately, but I guess people need it in public too).

^And he reiterates.

This conversation is over.

Never mind, just saw Blair's ruling.

Delph, how long will it take for you to build all that stuff?

Alright, so we really do need that list of everyone and their powers.

I'm not.

He clarified. Multiple times at that. He even clarified that I could make psi-dampeners but couldn't make power dampeners. I get comic book applications of my powers just like everyone else in this thread. My limitation is materials. I don't have adamantium or promethium or 'unstable molecules' at my disposal, but I can operate as a fictional technopath in this real world analogue just as someone with a magic power can use magic powers in this real world despite magic not existing.

*edit

Ok.

Originally posted by Reflassshh
Delph, how long will it take for you to build all that stuff?

My armor will be quick. My army might take days, but given the durability of most of the field, and the fact it's gonna be really hard to find me, I'll have time, particularly since I can co-opt our worlds existing weapon systems remotely and send it after you all, as well as you all not being aware of what I'm up to going into the match, among other things.

I have options.