Game you regret buying.

Started by Star4285 pages

Originally posted by BloodRawEngine
Lacking AI is something that Turn-based combat only ACCENTUATES by bogging it down for the sake of what you're ccalling "balance". With real-time there's a helluva lot more in terms of sliding scale of diffuculty than just higher stats or larger repertoire of attacks. It's those things IN ADDITION to a more direct and more rewarding sense of progress. I've yet to meet a Turn-based systm that doesn't feel exactly the same as they did back in the 90's.

It really doesn't. As far as I care, it gives you more time to think at the expense of giving you any variety in HOW to act and HOW to perform your roles. Instead of a party handling like a well-oiled machine it's reduced to a point and click. Turn-based combat in RPG's and chess are two completely different things, and if I wanted to play chess, I'D PLAY CHESS. In my experience, TBS games do a better job of capturing only tedim by taking away the sense of competition you can actually get when playing chess, considering that's a two-person game.

Well, I guess we're going to have to agree to disagree then. As I said, Turn-based strategy or tactics games are all that I really enjoy playing. Oh, and I'm not just referring to TBS role-playing games. I'm talking about war games live Civilization Revolution and XCOM (turn-based squad tactics). Both of those games are extremely addictive and competitive. They both require great skill and knowledge and they're both turn-based. 🙂 The best video games I've played in my entire life, tbh.

I've tried RTS games and liked none of them. Usually, I'm constantly pausing the game to think. Not my idea of a good time. It's clear to me that strategy plays a much greater role in TBS games than it does RTS games.

I regret trading my Devil may cry 4 for a Red faction: guerilla. What a disappointment.

Originally posted by Star428
Oh, and I'm not just referring to TBS role-playing games. I'm talking about war games live Civilization Revolution and XCOM (turn-based squad tactics). Both of those games are extremely addictive and competitive. They both require great skill and knowledge and they're both turn-based. 🙂 The best video games I've played in my entire life, tbh.

And any decent MOBA title subverts the notion that any game with a sense of competitiveness or strategic knowledge aren't exclusively turn-based. My only incentive on having to end my time with League was the toxic community, not the gameplay at hand.

I've tried RTS games and liked none of them. Usually, I'm constantly pausing the game to think. Not my idea of a good time. It's clear to me that strategy plays a much greater role in TBS games than it does RTS games.

That's your problem if you're at a loss for things. Me, I prefer the sense of challenge that can come from adapting to the more constant change in something real-time that translates more directly to the fighting at hand.