No, it's significantly better. It's laughable if you believe the combat looks worse because that's far from the case.
There is far more ways to kill people in this game. You can have around 6-7 melee attacks under Warrior class. You have around the same amount of different types of ranged arrow attacks and I think 1-2 less for Assassination attacks. Each ability unlock includes three levels that increase damage stats and adds characteristics to them. For instance, level 3 in the passive damage range attack adds the ability to slow down time when in mid-air.
This doesn't include that the gear you get from downed enemies, chests and rewards have stats boosts that act very similar to how The Division/Destiny does gear so you have a chance to directly influence what type of play style you want.
In Origins, the higher level gear was always better. It didn't matter what other gear stats there was.
In Odyssey, higher level gear doesn't mean its better if its against the type of character you want. I have gear thats 5-6 levels below but it was a perfect drop for what I want.
Originally posted by SmasandianAll I saw was just the same spear lunge over and over.
No, it's significantly better. It's laughable if you believe the combat looks worse because that's far from the case.There is far more ways to kill people in this game. You can have around 6-7 melee attacks under Warrior class. You have around the same amount of different types of ranged arrow attacks and I think 1-2 less for Assassination attacks. Each ability unlock includes three levels that increase damage stats and adds characteristics to them. For instance, level 3 in the passive damage range attack adds the ability to slow down time when in mid-air.
This doesn't include that the gear you get from downed enemies, chests and rewards have stats boosts that act very similar to how The Division/Destiny does gear so you have a chance to directly influence what type of play style you want.
In Origins, the higher level gear was always better. It didn't matter what other gear stats there was.
In Odyssey, higher level gear doesn't mean its better if its against the type of character you want. I have gear thats 5-6 levels below but it was a perfect drop for what I want.
Originally posted by Smasandian
No, it's significantly better. It's laughable if you believe the combat looks worse because that's far from the case.There is far more ways to kill people in this game. You can have around 6-7 melee attacks under Warrior class. You have around the same amount of different types of ranged arrow attacks and I think 1-2 less for Assassination attacks. Each ability unlock includes three levels that increase damage stats and adds characteristics to them. For instance, level 3 in the passive damage range attack adds the ability to slow down time when in mid-air.
This doesn't include that the gear you get from downed enemies, chests and rewards have stats boosts that act very similar to how The Division/Destiny does gear so you have a chance to directly influence what type of play style you want.
In Origins, the higher level gear was always better. It didn't matter what other gear stats there was.
In Odyssey, higher level gear doesn't mean its better if its against the type of character you want. I have gear thats 5-6 levels below but it was a perfect drop for what I want.
I'm excited about Odyssey. Do you think the game as a whole is better than Origins? Because I really liked Origins.
Yes, I like it much better than Origins and I enjoyed Origins as well.
In my opinion, Odyssey is like Assassins Creed 2. It improves Origins formula in many different ways and adds gameplay elements that I didn't realize was needed.
Devs took Origins excellent open world mechanics, controls, combat and stealth system and added:
- a much better progression system with meaningful abilities (I found Origins progression to be a bit lacking)
- a conversation system similar to Mass Effect and etc. Not as in-depth but I have seen some choices I made change the outcome a little bit. It also helps with immersion a fair bit and brings the story more to life,
- a gear system that is FAR better than Origins. It's basically the loot system of Division.
- the quests are better.
- the story is equally as good.
- Greece looks better than Egypt.
- a in-depth ship combat like Black Flag and with its own progression system.
- a gameplay mechanic that I don't want to spoil but its a major part of the story and involves assassinations and investigationgs/clues.
- a mercenary system for bounties (like wanted stars in GTA) that utilizes a light version of Shadow of Mordor Nemesis system.
- looks amazing still.
- characters you meet are excellent.
- there is land battle mechanics where you can choose sides and fight small scale battles with 30ish NPCs on screen. gives great loot in some cases.
- huge world but feels small because there is a lot of water to traverse.
And....stealth, melee and range attacks have been improves (in my opinion). Great ****ing game and I'm starting to feels its better than RDR2 because its fun as hell and not a chore sometimes.
Originally posted by BackFireWow...
That sounds great. Only red flag for me personally is the ship combat. I know I'm maybe in the minority but I never really liked that aspect of the games, is that a very large part of Odyssey or is it relegated more to optional content and the like?
"In the minority" is right, I've never even heard of someone not liking the ship combat.
Originally posted by BackFire
That sounds great. Only red flag for me personally is the ship combat. I know I'm maybe in the minority but I never really liked that aspect of the games, is that a very large part of Odyssey or is it relegated more to optional content and the like?
Tough to say.
You don't need to partake in combat in most situations. You will need to sail to get to different islands but I believe you can outrun any pirates you come across.
Also, I don't believe I have come across story missions that require ship combat but I don't really remember. There is definitely side missions that have ship combat (including side mission storylines) and assassinations that involve ships.
But overall, you could probably get away with minimal amount of combat. The ship progression is entirely based on resources and not XP points. Sooo...I'm assuming the devs are smart enough to not have main missions involving ship combat. Or at least mid/end of questline. There might be a tutorial based mission at the start....
Originally posted by Jmanghan
Wow..."In the minority" is right, I've never even heard of someone not liking the ship combat.
I don't hate them, in ACIII I enjoyed that aspect because it was a relatively minor minigame for sidequests. It was in Black Flag where I got tired of it. If it's not like a huge part of the game then it's fine.
Originally posted by Smasandian
Tough to say.You don't need to partake in combat in most situations. You will need to sail to get to different islands but I believe you can outrun any pirates you come across.
Also, I don't believe I have come across story missions that require ship combat but I don't really remember. There is definitely side missions that have ship combat (including side mission storylines) and assassinations that involve ships.
But overall, you could probably get away with minimal amount of combat. The ship progression is entirely based on resources and not XP points. Sooo...I'm assuming the devs are smart enough to not have main missions involving ship combat. Or at least mid/end of questline. There might be a tutorial based mission at the start....
Alright well that's fine then, thanks.
Originally posted by BackFireIdk, I think the ship combat in Black Flag was it's biggest strength, it's just so exhilarating.
I don't hate them, in ACIII I enjoyed that aspect because it was a relatively minor minigame for sidequests. It was in Black Flag where I got tired of it. If it's not like a huge part of the game then it's fine.Alright well that's fine then, thanks.