Call of Duty: Black Ops III
Looking forward to some proper Treyarch zombies, if nothing else.
Call of Duty: Black Ops III
Looking forward to some proper Treyarch zombies, if nothing else.
Originally posted by KazenjiThat was... actually a very well done trailer. Gonna need to see some gameplay though.
YouTube video
Sounds kind of like Deus Ex. Humanity is divided on the issue of a prejudice against augmented people, and our in game abilities will stem from these augs.
http://www.cinemablend.com/games/Call-Duty-Black-Ops-3-Isn-t-Linear-Previous-Games-71542.html
New information has been revealed for the upcoming Call of Duty: Black Ops 3, due out this November for the home consoles and PC. The single-player campaign that usually plays host to all those massive Hollywood blockbuster moments and scripted events won't be as linear in Black Ops 3 as it was in some previous titles.Game Planet managed to get a few details on the campaign mode, revealing that this time around the player-character – who usually happens to be silent during the actual campaign gameplay – will actually be a custom creation this time around. Players will be able to make a male or female character and join with three other friends in the first ever four-player cooperative Call of Duty campaign experience.
Now, regarding the actual linearity of the stages – Game Planet takes some liberties to explain that due to having four-player co-op the game' campaign mode will have to facilitate all four players in much larger environments. They do, however, state that Treyarch has mentioned that they're committed to making the game's campaign more accommodating to four-players through adding more ways to engage the enemy, and that there will be some manner of open-area gameplay present. What they don't explain is if this means the campaign maps will be closer to what Call of Duty fans are used to from the four-player cooperative zombies or spec ops modes, or if this means that the game will be expansive like the four-player cooperative modes in the old Ghost Recon games.
One thing they do mention is that the AI in the game has been overhauled greatly with what they describe as a “goal oriented” design. This means that the computer is directing AI around with an intent and a purpose, presumably similar to the “Director” in the Left 4 Dead games, where the NPCs were being re-purposed and shuffled around in ways to challenge even the most skilled players.
Now if you're worried that because the game now supports four players in the campaign that all those amazing, blockbuster spectacles – often a staple in the Call of Duty franchise – will have to go away to accommodate more players, think again. Treyarch is making it where the cinematics will either happen from a third-person point of view so everyone can see what's going on or keep it with the first-person cinematic view that they oftentimes use to help tell dynamic parts of the story.
I imagine a lot of the story will need to center around the supporting characters when it comes time for exposition and character interaction, similar to how things are handled in GTA Online's heists: The player character just kind stands around, silent, nodding and pantomiming while everyone else does all the talking.
However, creating a character in the campaign mode is more than just about looks. The game will offer players the opportunity to modify their character with more than 40 different cybernetic enhancements. The enhancements are called Cyber Cores and they work in the same way as the enhancements in games like Deus Ex or the more recent Call of Duty: Advanced Warfare.
Players can also utilize team tactics and skills to help each other out on the battlefield, such as identifying targets for the rest of the teammates to concentrate fire on, or highlighting threat assessments throughout the area.
Gotta say that's quite the step up. Before the screw ups that were Modern Warfare 3, Ghosts and Advanced Warfare, Treyarch's Black Ops was one of the few CoDs I rarely enjoyed so I'm gonna keep an eye on this.
For those of you who care, this launches thursday
I haven't had this much fun with a CoD in years. The multiplayer is well made and I have yet to run into any maps that I hate, not to mention the zombies is one of the best I've played. It's really difficult though. I find myself getting overran at round 5 as opposed to the usual 30. The campaign is alright so far, but nothing amazing. The other aspects more than make up for it.
I'm also pretty sure the chat system is glitched or down. I have yet to encounter a five year old informing me of the obscene acts that took place between him and my mother. This is very worrying
All in all, this will be the first CoD to keep me busy for a while I think. There's been a bit of a learning curve since I've been away so long, and my overall KD is definitely negative, but I'm actually beginning to go positive in my games. Maybe I can bring it back up.
Originally posted by BackFireA lot of people liked MW3 more then MW2.
Well the team that made the first two Modern Warfare games (the good ones) is pretty much gone, the Infinity Ward that is left is a shell. MW3 was pretty mediocre, I thought, and Ghosts was awful. I think they're now probably the worst of the three teams making COD games.
World at War was pretty good too.
But COD 1 remains one of my favorite video games of all time.