Originally posted by FreshestSlice
Vitiate should be banned the second he won't die a horrible, Mary-Sued, protagonist related, and shoehorned death. Since we all know that's going to happen, and we all know it's going to happen soon, I see no reason why.
Originally posted by Selenial
You told him to laugh at Bioware's horrendous excuse for storytelling, he did. If anyone's trolling it's you. 😕
Having not gotten to play the game?
What's so bad about it?
What's so terrible about their rendition of a generic doomsday villain compared to other stories that apparently execute it better? :hmm
Mostly just asking because going from Mass Effect (barring the ending, which was more mediocre than terrible imo) to shit story telling here is kind of a jarring change to me :hmm
Originally posted by ChaosTheory123
Having not gotten to play the game?What's so bad about it?
What's so terrible about their rendition of a generic doomsday villain compared to other stories that apparently execute it better? :hmm
Mostly just asking because going from Mass Effect (barring the ending, which was more mediocre than terrible imo) to shit story telling here is kind of a jarring change to me :hmm
Oh don't get me wrong I play SWTOR more than anyone else here.
But the Ziost story was shit. The amount of Sith-Lord-Gone-Rogue stories is stupid, and this is the fourth time Someones tried to drain a planet and the second time it's actually happened. Come up with something new, Jesus.
Originally posted by Selenial
Oh don't get me wrong I play SWTOR more than anyone else here.
Fair enough
But the Ziost story was shit.
I'm just curious why
Repetition as you seem to go into below isn't exactly an objective metric
Just curious if their are any other flaws I guess
Growing up and still watching shit like Dragon Ball or Yu Yu Hakusho?
I can honestly say rehashing plot points isn't something I'd cite to condemn a storyline :hmm
Originally posted by ChaosTheory123
Fair enoughI'm just curious why
Repetition as you seem to go into below isn't exactly an objective metric
Just curious if their are any other flaws I guess
Growing up and still watching shit like Dragon Ball or Yu Yu Hakusho?
I can honestly say rehashing plot points isn't something I'd cite to condemn a storyline :hmm
*shrug* What I liked about Kotor 2 was the incredibly character response to what was going on around them, and the actual insight into people's psyche.
The best part of Ziost was master Surro, but then you'd have Lana Beniko not even flinching at billions dead on Ziost, etc. I don't particularly know why I really didn't enjoy the story... I just didn't.
Originally posted by FreshestSlice
To be fair, it is physically impossible for BioWare to come up with a new story. They haven't come up with a new story since they created Baldur's Gate. TOR follows the chart perfectly.
Swtor doesn't actually fit many of those. You don't start from humble beginnings, you're already a member of your order at the start of the game. And theres no battle that throws your life into chaos. You have one companion at the start. More than 4 locations. No dream sequences. The ancient civilisation is mainly side quest stuff.
Originally posted by Nephthys
Swtor doesn't actually fit many of those. You don't start from humble beginnings,
You're already a member of your order at the start of the game.
And theres no battle that throws your life into chaos.
You have one companion at the start.
More than 4 locations.
No dream sequences.
The ancient civilisation is mainly side quest stuff.
Originally posted by Nephthys
Swtor doesn't actually fit many of those. You don't start from humble beginnings, you're already a member of your order at the start of the game. And theres no battle that throws your life into chaos. You have one companion at the start. More than 4 locations. No dream sequences. The ancient civilisation is mainly side quest stuff.
That's actually wrong.
Smuggler, Trooper, Inquisitor, Bounty Hunter all have humble beginnings. Inquisitor and BH aren't members of their orders, neither the smuggler if you count her career as a republic privateer. The battle that throws your life into chaos happens in both Sith stories. There's a few dream sequences in SOR/Makeb.
Originally posted by FreshestSlice
Unknown Padawan/Sith/Trooper/Smuggler/SLAVE isn't humble. Oookay.
Slave is the only humble one, but even then you don't actually start off as a slave, you start off as a Sith, the most privileged position in the empire. As for the others as the Knight/Consular/Warrior you're an exceptionally talented apprentice put on the fast track to masterhood and heaped with praise already. The Trooper is being accepted into the most elite squad in the Republic and the Smuggler is already an experienced captain of her own ship.
Originally posted by FreshestSlice
No. No, you really aren't. Apprentices aren't technically Jedi, you aren't even a part of the Sith before going to Korriban, the muggle classes have more wiggle room, but not much.
Padawans are still part of the Jedi order as are acolytes part of the Sith. The game starts as soon as you land in the Jedi/Sith headquarters and start training as a real Jedi/Sith.
Originally posted by FreshestSlice
There's an entire war that throws the galaxy into chaos, not to mention the several wars that start on the starter planet for a few of these. 😬
The war happens two acts into the game and it doesn't throw your "quiet life" into chaos, you just continue to do the job you already were doing. Throughout the game you simply perform your role as you would at any time. That theres conflict in a game isn't part of the Bioware formula.
Originally posted by FreshestSlice
Depends on the start, but TOR isn't a party based game. It's a MMO. Companions fill more than one role here, except for a select few.
The only one that gets two companions in the prologue is the Knight and one is an astrodroid.
Originally posted by FreshestSlice
Four Acts. Prologue. Chapter I, Chapter II, Chapter III. Classic BioWare.
The chart says locations. And that structure is classic indeed, its ridiculously common. Has nothing to do with Bioware.
Originally posted by FreshestSlice
Not really. The Force Sensitives in particular have quite a few. There's even a dream sequence of the final mission for every class in Act III on Voss.
Those are visions, not dream sequences.
Originally posted by FreshestSlice
And? That's also not true, either way. There's an entire planet of Sith ruins, Jedi ruins, and Rakata ruins, that are all required.
The Rakata are the only ones you really discover and have to look into, everything else is pretty regular tomb raiding.