Originally posted by Lord Lucien Faster as in interstellar travel, or faster as in sublight, ship-to-ship fighting? The former I think is true, they essentially teleport around the galaxy. But once their warships and armadas are in place, what's their subliminal speed? Can they quickly outmaneuver capital ships and snubfighters?
I'd say the Forerunners have it in both departments. We do, after all, read in the Halo 3 terminals that Offensive Bias accelerated his ships to the point that it crushed the crews into liquescence. At a low-end, that would easily 10,000 gees of acceleration.
Well the Shawken Device "allegedly" had the potential to destroy the entire Universe.
The Shawken Device would not have worked.
Star Wars Omnibus
Page 47
And the explosion of its fiery core, travelling though hyperspace at sublight speeds.
There's no conceivable way that planetary fragments going at sublight speeds could destroy a universe. This is further supported in the comic where they even say that the device was never even tested.
And then there's the Bedlam Spirits[/URL]. They're not part of the OP's faction roster, but apparently literal gods are just a thing in that universe.
While impressive in its own right, we know very little of what the Bedlam Spirits are capable of. The most impressive feats I can recall are sending people back in time, matter manipulation, and being capable of reviving the dead.
And by "consistent petaton-level firepower", what are you referring to? I know of the Nova Bomb, a nuclear bomb superweapon used to destroy planets (something Star Wars has never had. But just like the Sun Crusher or the Death Star, these aren't the guns on the sides or mounts of battleships or cruisers. What's the power output of the typical weapons system of a Halo ship (any faction)? I can't find anything (via Google at least) that lists specific outputs for Halo weapons. I know the UNSC MAC cannon on the orbital platforms yield a shot equivalent to 51.6 gigatons of TNT. Single shots obliterate Covenant battlecruisers.The output of a single shot from a turbolaser on an Acclamator Star Destroyer is 200 gigatons. One shot. From a troop carrier. Imagine what the shields of the capital ships can take?
This is probably the most frustrating part of SW Vs. Halo debates. I say that because, SW and UNSC/Covenant firepower is not very consistent. For example, we have 200 GT shots from the Acclamator in the AotC ICS, but then in the Death Star novel, they say that they needed the Death Star because none of their ships were capable of leveling a city.
For the UNSC, we have 64 KT for a Frigate MAC and 51.6 GT for a SMAC. But then you see the Halo Encyclopedia and it says that a Frigate MAC can dish out 1.17 TT while a SMAC can dish out 9.98 TT.
But I digress. In Halo Escalation, we see a Halo fragment survive (at a low-end) an impact that was roughly 1 PT. And in Halo Cryptum, Forerunner ships were capable of destroying chunks of larger Halos. And then, once again, in Escalation, they reveal glassing cannons that were stated to be able to melt continents. This managed to poke holes into the UNSC Infinity. Then you have Halo 4, where Mantle's Approach was going to cause just as much, if not more damage to Infinity with merely its quaternary armament.
Iunno, maybe I've missed something from newer Halo material that I haven't seen. Do you have any links to the power outputs of Halo weapons and shields?
I don't really have links since a lot of it comes from books. Though I could point you towards a respect thread (which, if I'm going to be honest, I don't really care for) that gives you a decent picture of what the Forerunners can do.
Okay... there's no need to be snide.
My apologies. I had no intention of sounding like that. In fact, I tried editing my post last night because I realized how insulting it sounded, but I guess you can't edit posts after 15 minutes.