Gears of Wars 4

Started by Arachnid13 pages

Gears of Wars 4

http://www.ign.com/articles/2015/06/15/e3-2015-gears-of-war-4-first-gameplay-details

I always enjoy the multiplayer in these games. Getting a squad of friends together was always great. I don't care for the single player (outside of 2), but I'm looking forward to this.

I enjoy the co-op and will probably pick it up for that.

My friend and I have gone through the first three Gears about 5-6 times. It's still fun.

Watched the demo. I hope JD isn't the protagonist... he is so phucking bland.

So this is really a sequel huh? Wonder how that'll work after the events of Gears 3.

Who knows?

Could take place hundreds of years later....

Those creatures didn't look like Locust in the demo. I assume this is after humanity started rebuilding.

Yeah, or the elder locust hahaha.

I assume the ending of Gears 3 changed Sera in a different way. Also, there is talk that it's a different planet because there two moons but I highly doubt that.

Maybe with the Locust and imulsion gone, Sera's wildlife prospered and evolved into more advanced creatures as nature's way of rebalancing.

Maybe. It seems like an interesting planet filled with shit that will kill you. Anything could happen.

I hope it is good as GoW 3

So it has Marcus's Fenix son in the game

and it takes place 25 years years after the third game.

Hmm, interesting.

Oh, it's the son thing they did huh? Go figure.

Wonder if they'll have Old man Fenix in the game.

So, if the fourth installement game has Fenix's son, is the Game still care about Fenix besides his son?

I really don't care if it's Fenix's or not but I'm interested to see what has happened to the world they inhibit 25 years later. I think it's a good move. It's probably better than being on a different planet.

Dead Space 2 did something similar with the Ishamura having it being refitted.

http://www.dualshockers.com/2016/03/08/gears-of-war-4-gets-tons-of-new-details-on-game-informer/

•2-player couch co-op (Online TBA).

•Set on Sera 25 years after Gears of War 3.

•Imulsion weapon set off at the end of GOW3 killed off all fossil fuels.

•Humanity has become an endangered species huddled in walled cities seeking shelter from devastating wind storms (as a result of the bomb & intense war aftermath).

•Called “windflares”, sort of a melting of a hurricane and volcano.

•4 categories of weather in the game: Start out as heavy breeze (trees, leaves, dust kicking up) and grow into violent category 3 windstorms that can affect combat and weapon usage.

•Category 4 windstorms have you just trying to survive, super violent, dodging lightning strikes, etc.

•Think of the wind when fighting: Putting the wind behind could help projectile travel, but fighting directly against the wind could throw bullets back at you.

•Enemies also affected by the weather (which you could exploit and use strategically).

•“Outsider” camps outside of COG.

•Heavy inspiration on the setting from Northern Italy (forests, forts, etc).

•Want to get back to the “intimacy” and “boogeyman” feeling of the original Gears.

•Team settled on story that features 3 protagonists and stretches across a 24 hour span in game.

•JD Fenix (main character) is Marcus Fenix’s son.

•JD: Joined the COG militia, classified incident forced him to AWOL.

•Del: JD in the campaign, befriended him at boarding school (deep bond).

•Kait: Outsider, capable survivalist, shares Outsider perspective with JD/Del.

•Story begins as their Outsider village is invaded by a mysterious new force; kidnapped.

•The trio goes into the forest in search, wondering why only they were spared.

•New enemy is called “The Swarm.”

•After the war, too many Locust to bury so many were tossed into mass graves (our trio believe this new threat may be linked).

•First mission sets off with the trio in the forest, discovering giant cocoon-like pods, pale monstrous creatures erupt looking almost human.

•These enemies are dubbed “Juvies” (harkening to their seemingly first evolutionary stage of a new enemy).

•Juvies can eventually evolve into “Drones” (homage to the trilogy), able to use weapons, seemingly the main enemy type.

•Also experimenting with new enemies like the “Pouncer” (E3 demo).

•Pouncer switches tactics based on player (if you run out in the open, it shoots poisonous quills; stay in cover and it comes after you).

•New weapons like “construction based” tools repurposed for combat.

•Wanted to revamp the cover system; can more easily mantle kick over any piece of cover & perform knife kills.

•Can also perform a short distance shoulder charge, knocking enemies off balance.

•Enemies can also pull players out of cover and perform their own takedowns.

•Implementing dynamic cover (for example shooting enemy pods from ceilings in an otherwise open area).

•Big emphasis on multiplayer, saying original Gears development was 90% SP, 10% MP.

•Want to meet needs of recreational players and esports players.

•Acknowledges love for horde mode and promises fans won’t be disappointed.

Cool!

Hopefully at the weather stuff actually mean something. Hopefully the MP bulletpoint doesn't mean the SP campaign is crap because that's why I play Gears.

Originally posted by Nemesis X
http://www.dualshockers.com/2016/03/08/gears-of-war-4-gets-tons-of-new-details-on-game-informer/

Nice one bro. I think i might want it

Release date is set and Gears 4 will be coming out on October 11th so it'll still be awhile.