Resident Evil 2 remake (2019)

Started by Ridley_Prime11 pages

Nothing new there.

Finally platinum'd this game recently. Love it, but one major gripe I unfortunately have to point out is that for whatever reason, you're unable to use defense/sub weapons you have equipped if you're grabbed by an enemy near a set of stairs or on the stairs; they'll just automatically bite you, and on hardcore this screwed me over a good few times on the stairwell room in the laboratory when I was getting grabbed by the zombie at the bottom as I was backing up to distance myself, but because I was near the stairs, automatic game over when I was grabbed. Not sure why the stairs of all things make enemies defense weapon proof, but that's kinda bad game design. 😬

Originally posted by Ridley_Prime
Nothing new there.

I guess it's to be expected these days, Someone out there has to find something complain about and try and turn it into an issue.

The graphics are very impressive.

Very nearly up to Max Payne 1 standards. 👆

Seriously, that game was insanely ahead of its time, playing it today.

Holt crap if some of you have the original sounds activated in your audio, change it back to the remake's before you get on Tofu Survivor. It's music is borderline DOOM and it's awesome!

Originally posted by cdtm
The graphics are very impressive.

Very nearly up to Max Payne 1 standards. 👆

Seriously, that game was insanely ahead of its time, playing it today.

Well of course not. It's a movie and live action has those kind of graphics unique to it a machine can't copy, silly.

Originally posted by Ridley_Prime
Nothing new there.

Finally platinum'd this game recently. Love it, but one major gripe I unfortunately have to point out is that for whatever reason, you're unable to use defense/sub weapons you have equipped if you're grabbed by an enemy near a set of stairs or on the stairs; they'll just automatically bite you, and on hardcore this screwed me over a good few times on the stairwell room in the laboratory when I was getting grabbed by the zombie at the bottom as I was backing up to distance myself, but because I was near the stairs, automatic game over when I was grabbed. Not sure why the stairs of all things make enemies defense weapon proof, but that's kinda bad game design. 😬

Congrats on the plat

This isn't meant to be the real reason, but it feels like RE2s answer to REmakes zombies/stairs dynamic. In REmake, the zombies couldn't grab you on the stairs so you could aways just abuse that by baiting them over and just running past (helps with speed runs). Now they're basically guaranteed a grab/bite on the stairs, which is a pretty funny mirror/phuck you.

Anyone else complete all five runs on Tofu Survivor 'cause I just did and it was a pain!

This game makes my peepee become big peepee

9/10 the sameness of the scenarios blows and I'd like a bit more enemy variety but the experience was otherwise amazing.

Fourth Survivor was actual perfection, 10/10 just for that.

So no Mercenaries mode?

I love hate those modes. Love them because they're neat arcade style shooters. Hate them, because I could not score with Leon in RE4, no matter what.

Originally posted by Arachnid1
Congrats on the plat

This isn't meant to be the real reason, but it feels like RE2s answer to REmakes zombies/stairs dynamic. In REmake, the zombies couldn't grab you on the stairs so you could aways just abuse that by baiting them over and just running past (helps with speed runs). Now they're basically guaranteed a grab/bite on the stairs, which is a pretty funny mirror/phuck you.

Not when two of them put you down..

Resident Evil Ambassadors recruiting playtesters for in-development project

https://www.videogamer.com/news/resident-evil-ambassadors-recruiting-playtesters-for-in-development-project