Re: KMCs: The Walking Dead
Spidermans agility, reflexes only, with such reflexes I could jump, evade and come out of every situation, especially against walkers. My only problem is deadshots accuracy.
Spidersense only, nice to know I will get hit just to know also that i am to slow to react to it because I don't have the reflexes.
Hulks rage with strength reaching peak human levels and peak human durabilty. Nice in a mano on mano fight, but walkers bite and rage makes bling and a bullet is enough to end it.
Fantomex misdirection, does work on human not on walkers. The concentration part makes it not really a good option.
Midnighters combat computer, same es Fantomex.
Deadshots accuracy, the second best ability. Camp and snipe for the rest of my life though if I have to take a walk to another state I can oneshot a 100 out of 1000 zombies and it won't be enough if I am in a impasse.
Deadmans possession ability but u leave your actual body comatose until u return, this is a nice one to hunt, but a save place for my body is impossible to find.
I would go with the reflexes, I could dodge and evade most dangerous situations.
I know he is. Before you specified, I thought you meant RL peak human. How wrong I was.
Thing is, that's a max limit of str and dur - meaning you'd have to be "raging" for some time before managing to reach it.
Steve literally no-selling bullets without any kind of armor is a high-end showing, like Logan walking out of a vat of molten metal as a walking skeleton.
Are we supposed to use TV twdverse or comics? Because in comics, Governor's corpse got ripped to pieces by roamers despite the riot gear suit 😛