A lot of Genesis games, tbh.
Beyond Oasis is one good example. Big 16 bit graphics, awesome monsters, beat 'em up mechanics..
Awkward movements, a "trying too hard to be edgy" air about it. It's just not as timeless as the Zelda's. Like comparing Disney to Action Park. Or Pixar to Dreamworks.
Same deal with Sonic to Mario. Sonic's a perfectly good platformer, but hasn't aged nearly as well as Super Mario World..
Not saying Sega games were BAD, per say. They weren't. It's just, they were trying to beat Nintendo while Nintendo was just trying to outdo themselves, and it shows.
Originally posted by John Murdoch
One could argue Goldeneye and Perfect Dark. Even the Goldeneye Reloaded and 007 Legends games abandoned its gameplay mechanics for those of the Call of Duty variety
Originally posted by Ridley_Prime
Aye. Goldeneye did sadly, age bad. Recently though, there was plenty footage shown of the cancelled port of it for XBL arcade (just look on youtube) with much better visuals and everything. Shame that game has to be in copyright hell. One major thing about Goldeneye I will say stands the test of time however, is the music.
I will have to take a gander, Ridley. Goldeneye and then Perfect Dark are pretty much responsible for getting into any shooter games down the line in my life, so I'm interested.
That music is instantly recognizable and timeless for sure.