Streets of Rage 4

Started by cdtm2 pages

Is this getting a physical release?

Remember Scott Pilgrim vs The World the Game, forever lost to the abyss.

Originally posted by cdtm
Is this getting a physical release?

If it is, It'll be through Limited Run games.

YouTube video

So the DLC for this came out yesterday. Didn't see the new achievements at first but they're there, and the new characters (Estel and SoR4 Max & Shiva) and survival mode is pretty good. Update also gave a new training tutorial mode which is good for learning combos, as well as color alts for the main characters now. Estel's gameplay is brutal and fire, Max racks up damage pretty quick especially with the power slide, and of course Shiva and those air combos.

After you get the DLC, you can also unlock Roo the kangaroo (SoR 3 version) as a hidden character by highlighting Story on the main menu, and press up, X, and Start at the same time, and beat any level as him to have him unlocked permanently.

Good to know about Roo, that is a big motivation to buy it.

I planned on buying it day one, until I read a famous speed runners opinion on it. Goes by the name SM_Izumi. Best Streets of Rage 3 player on the planet, and holds records for 2.

Here is his review (From what I assume was an early access version only available to select people)

https://steamcommunity.com/app/985890/eventcomments/3173324051157864712/?ctp=8#c3173324051161781354
SOR4 DLC : New characters with "budget animations"

- Re-using assets and skins in order to make people think they added "new" moves/items when it isnt.

Added a survival mode, instead of a DLC campain with real stages (thing that is usually free and already in most beat 'em ups.)

Mania + which should have been Mania patched cause its still too easy after 2 difficulty balance patch failed.

Still ignore the existence of Skate in the series.

Still added more retro stuff cause SOR4 can't be its own game, they have to pander to nostalgia instead.

Reusing assets was to be expected when it came to stuff like making SoR4 Max and Shiva playable. I don't really see a big deal about that. Same with adding some retro stuff. With a sequel that came nearly 30 years after the last game, why wouldn't they bank on nostalgia?

A real story add-on would've been preferable to the survival mode though, yeah, but it's fun for what it is with plenty variety. I don't really plan to touch Mania + but will take their word for it.

With Skate, it is odd how he's the only one to not have a SoR4 design, nor even a bio detailing his present whereabouts. According to the devs, this was a conscious decision since due to the time skip between the 3rd and 4th games, Skate would now be an adult and thus redesigning him to reflect this would make him look too different from his older design. Another reason is because the development team didn't want to commit to a visual design (like Skate appearing in a cutscene) without thinking of his gameplay potential.

It's understandable, and likely why Cherry was made as his replacement for the role of the light and fast type fighter. I like how she plays better than Skate anyway tbh. Was Skate ever that popular? He never struck me as a particular fan favorite, but if like you or that reviewer was a diehard Skate fan then I can understand.

Originally posted by Ridley_Prime
Reusing assets was to be expected when it came to stuff like making SoR4 Max and Shiva playable. I don't really see a big deal about that. Same with adding some retro stuff. With a sequel that came nearly 30 years after the last game, why wouldn't they bank on nostalgia?

A real story add-on would've been preferable to the survival mode though, yeah, but it's fun for what it is with plenty variety. I don't really plan to touch Mania + but will take their word for it.

With Skate, it is odd how he's the only one to not have a SoR4 design, nor even a bio detailing his present whereabouts. According to the devs, this was a conscious decision since due to the time skip between the 3rd and 4th games, Skate would now be an adult and thus redesigning him to reflect this would make him look too different from his older design. Another reason is because the development team didn't want to commit to a visual design (like Skate appearing in a cutscene) without thinking of his gameplay potential.

It's understandable, and likely why Cherry was made as his replacement for the role of the light and fast type fighter. I like how she plays better than Skate anyway tbh. Was Skate ever that popular? He never struck me as a particular fan favorite, but if like you or that reviewer was a diehard Skate fan then I can understand.

He was pretty awesome in 3, I used him all the time.

Why be gun shy with skate specifically? No such problem with Axel and his super buff wrestler look.

At the least a mention would have been nice.