Vampire: The Masquerade - Bloodlines 2

Started by BackFire3 pages

Yeah I’ll keep an eye out for a sale. 19.99 is fine but I have other things I want to play right now.

And now the senior narrative designer has left the project.

They really are gonna just f*ck this up aren't they?

Originally posted by Surtur
And now the senior narrative designer has left the project.

They really are gonna just f*ck this up aren't they?

If this wasn't bad enough, they just hired Samantha Wallschlaeger as the new lead narrative designer. She wrote Mass Effect Andromeda.

My hype for this game tanks more and more every time I hear some awful news concerning its development. It went from a day 1 buy to a deep sale, just like that. Fck.

I went from really looking forward to this game to dreading it.

A good game could have revitalized the series and produced multiple sequels. This doesn't sound like it will do that.

Lol

Vampire: The Masquerade - Bloodlines 2 delayed indefinitely

Seeing a Samantha Wallschlaeger game fail makes me so happy.

Originally posted by NemeBro
It was better than most games out when it came out too.

Gaming was not any better back then, and in a lot of ways it was worse. Don't believe the meme.

And I'm personally holding out hope that we can play as Sabbat clans as well as Camarilla. Being a Tziscime or however you spell it would be dope.

Nah.

The shite to gold ratio may have been comparable, but the sheer variety was loads better. They were more willing to take risks,. and the focus was strictly on the content.

Nowadays its more about just taking what works and turning it into a massive mmo, and nickling and diming people for different colored clothes.

The dlc and loot box stuff was at least balanced out by the fact Mass Effect and Skyrim were genuinely good games, unlike the cesspools of Andromeda, Fallout 76, Fallout 4 (And from the looks of it the Cyberpunk game is a bit disappointing..)

I liked how you called Fallout 4 a cesspool. I can understand some people not liking it as much as the previous games but Fallout 4 is far from being a cesspool of a game. If your idea of cesspool is Fallout 4 then I wonder you dealt with the countless amounts of LJN shit titles.

But I assume you have never played it...and there is no loot boxes in Fallout 4. There is DLC but they are substantial.

Originally posted by Smasandian
I liked how you called Fallout 4 a cesspool. I can understand some people not liking it as much as the previous games but Fallout 4 is far from being a cesspool of a game. If your idea of cesspool is Fallout 4 then I wonder you dealt with the countless amounts of LJN shit titles.

But I assume you have never played it...and there is no loot boxes in Fallout 4. There is DLC but they are substantial.

cdtm is a troll that needs to be banned asap.

Originally posted by Smasandian
I liked how you called Fallout 4 a cesspool. I can understand some people not liking it as much as the previous games but Fallout 4 is far from being a cesspool of a game. If your idea of cesspool is Fallout 4 then I wonder you dealt with the countless amounts of LJN shit titles.

But I assume you have never played it...and there is no loot boxes in Fallout 4. There is DLC but they are substantial.

That was a random list of bad games and problems with modern gaming in general.

They're replacing the entire god damn developing team

Holy shit, legit lol

Originally posted by BackFire
Yeah I’ll keep an eye out for a sale. 19.99 is fine but I have other things I want to play right now.

Pretty pricey in my book.

I paid that much for Shovel Knight Treasure Trove on a sale, grudgingly. Only reason I caved is because the price was going up after the sale, and you'd never see 20 bucks again.

In this case, I feel it was worth the money.

A game needs to be super exceptional to justify more then a saw-buck.

Originally posted by cdtm
The shite to gold ratio may have been comparable, but the sheer variety was loads better. They were more willing to take risks,. and the focus was strictly on the content.

Nah. That's true for most AAA titles, but not for gaming in general. I'd argue we're in the best time ever if you want experimental, artsy, or just classically fun games. There's so many platforms, and it's so easy to find them now.

It's why I encourage folks to explore indie games, especially if they feel unsatisfied with the current big name franchises.

I find indie and AAA games very comparable in terms of risk tasking.While I agree AAA games can be less risky but I also find indie titles can also be bland.

I think it's just a product of the sure amount of quality developers out there...be it AAA to smaller indie.

Indie's don't count. 😛

Couldn't agree more. Shovel Knight is the best Megaman game in the past two decades. Hollow Knight is in house Nintendo quality.

It's just like with professional wrestling, WWE was shite but we had Chikara.

If you were lucky enough to have them come around.

Originally posted by Trocity
Seeing a Samantha Wallschlaeger game fail makes me so happy.

Yeah, but I really loved the first game(i love the world of darkness and i think it is the only WoD game to truly capture the feel of it). So I was really looking forward to it but it just seems that BS and maybe even politics helped derail it, I don't know.

It's a shame. There is a lot of potential.

Originally posted by Smasandian
I find indie and AAA games very comparable in terms of risk tasking.While I agree AAA games can be less risky but I also find indie titles can also be bland.

I think it's just a product of the sure amount of quality developers out there...be it AAA to smaller indie.


Oh, I don't mean to sound anti-AAA games. I play and enjoy plenty of them myself, and agree that indie titles don't always push creative boundaries. I don't even think being creative or experimental is required to be good. I just meant that you'll find the types of games I mentioned more often in the indie space than you will in the AAA space. I don't think it's particularly comparable either. You won't see a game like Flower or weirdness like Octodad in the AAA world. Or even Concrete Genie.

When I see someone rip on modern gaming, it's usually because they're looking at a very narrow line of games they didn't like. It's very similar to folks ripping on modern music. If's fine if you don't have mainstream tastes, but it's not a knock on the medium. It just means you're searching through the wrong channels.

Doesn't make AAA games bad of course. They can't go off the wall as often though, due to needing to hit financial goals.

Originally posted by cdtm
Indie's don't count. 😛

Couldn't agree more. Shovel Knight is the best Megaman game in the past two decades. Hollow Knight is in house Nintendo quality.


Mega Man 11 is pretty solid. Inexpensive too.

Yeah Hollow Knight rocks. And Shantae is a great example of a somewhat grassroots success story too. It was just some obscure Gameboy Color title from a no-name studio forced to do licensed properties to make ends meet. They doubled down and revived the series due to fan interest, even funding an entry through Kickstarter. Now, they're 5 games in with Shantae and the Seven Sirens and the franchise is considered a mainstay of the modern Metroidvania genre. I love seeing stories like that. 👆

It's actually become somewhat of a "premium" indie title. The price point has risen a bit on each title. Slightly below Bloodstained: Ritual of the Night, which is another success story.

want to get a Shantae, just not sure where to start.

Originally posted by StyleTime
Oh, I don't mean to sound anti-AAA games. I play and enjoy plenty of them myself, and agree that indie titles don't always push creative boundaries. I don't even think being creative or experimental is required to be good. I just meant that you'll find the types of games I mentioned more often in the indie space than you will in the AAA space. I don't think it's particularly comparable either. You won't see a game like Flower or weirdness like Octodad in the AAA world. Or even Concrete Genie.

When I see someone rip on modern gaming, it's usually because they're looking at a very narrow line of games they didn't like. It's very similar to folks ripping on modern music. If's fine if you don't have mainstream tastes, but it's not a knock on the medium. It just means you're searching through the wrong channels.

Doesn't make AAA games bad of course. They can't go off the wall as often though, due to needing to hit financial goals.

Makes sense. I do hope some AAA developers take a bit of a risk..but I also find when they do, there is a higher chance of being skewered if the risk doesn't pay off. As gamers, we are not always agreeable to when developers change popular titles. Just look at Assassins Creed, they change the game up because people were complaining every game is the same. Yet...they do so...and now people are complaining its not Assassins Creed enough.