It got delayed to February 25th.
https://www.ign.com/articles/elden-ring-delayed-february-closed-network-test-demo-beta-register
Just this.
Preview starts at 14:04.
Yeah, it appears mechanically similar to Souls + Sekiro, but with an open world.
Being a magic user, I'm pumped about the new spells. Looks like the player fired off a sorcery version of Lightning Arrow, but with 3 arrows. And another spell looked like a massive upgrade to Crystal Hail.
And it appears Soul Stream from DS3 is returning, which awesome. Feels so great to blast enemies with a kamehameha.
I've always been curious about how Dark Souls could implement summoning magic too, and I'm intrigued by the examples in the video. I wonder if you'll be able to build a pure summoner character, and play that way. I like that the summonings seemed like a coordinated, focused attack from the spirits, almost like a spell.
And the casting animations look a bit smoother and more organic now too.
I hope we get better looking casting tools too. The staves are all ugly AF in DS3. In DS2 we had the Staff of Wisdom, which actually looks magical. And the Sunset Staff's floating and rotating parts really added an arcane feel to it. We need more stuff like that.
Originally posted by StyleTime
I've always been curious about how Dark Souls could implement summoning magic too, and I'm intrigued by the examples in the video. I wonder if you'll be able to build a pure summoner character, and play that way. I like that the summonings seemed like a coordinated, focused attack from the spirits, almost like a spell.
Bandai Namco had to suspend pre-orders of the Premium Collector's Edition due to demand being too high.
Y'all ready for another decade in gaming to peak at the very start again? FROM sure is. 😱