So this came out on Tuesday, and I'm currently on disc 3.
Have to admit, that while I had forgotten just how much I loved this game, I also never realised how ridiculously deep it is. Not just in terms of gameplay (junctioning and how gfs relate to each other etc), but in terms of how many sidequests there are that you can completely miss that give you good rewards.
An example is one of Zell's best limit breaks (if not his best), being available through a completely missable romance side-story.
I know a lot of people don't like junctioning or how magic is more finite in this game, but I haven't had many problems with it. At least, they aren't problems to me, and as long as you have something decent on your Magic stat, drawing really doesn't take that long from my pov.
I did kinda break the game, sadly. I spent a lot of the early game playing cards and card modding, so by the time I reached Edea on disc 1 I was somewhat OP with Squall.
As far as this being a "remaster", the only really big changes are the character/enemy models, which have been spruced up, and the fact that it's now running on modern systems. A fair amount of the triple triad art has been either changed or updated too. The game is still in 4:3, and the backgrounds haven't been prettied up either. I'm on PC so I'll naturally just mod it, but for those on console... Yeah. They use the original score rather than that awful midi one too, which is nice. And it is a beautiful score to boot.