Star Wars: Squadrons

Started by Ridley_Prime3 pages

Star Wars: Squadrons

YouTube video

If this is supposed to be a modern take on the Rogue Squadron sub-series that I grew up with, then I'm kinda nervous. It's bittersweet too when Factor 5 who made those games are no longer around.

While the above reveal trailer was not bad looking, need to see some gameplay before I can really start considering. If it's yet another EA Star Wars that starts out subpar, I've no problem waiting until they work out the kinks and more updates come, but still, hope this proves to be worthwhile.

My guess is it'll be more like the old game X-wing vs Tie fighter game then the Rogue Squadron games. As that game had missions for both sides too.

I think it's 5x5 MP with a short single player campaign. Supposedly it's around $40.

Originally posted by Kazenji
My guess is it'll be more like the old game X-wing vs Tie fighter game then the Rogue Squadron games. As that game had missions for both sides too.

The RS games had a good number of unlockable bonus missions where you played on the Empire side, to be fair.

Originally posted by Smasandian
I think it's 5x5 MP with a short single player campaign. Supposedly it's around $40.

Ah, so basically a glorified tech demo? Hard pass for me then.

That's a bad take. There is no issues with a company releasing a smaller MP game if they price it correctly.

I'm guessing this game was part of a larger game that didn't work out and EA thought this part of gameplay was good enough to warrant a smaller title.

Could be decent, but I'm already turned off by the seemingly small amount of available ships (yaaaaay, DLC) and general EA shenanigans that are to be expected.

But, on the other hand, it's been a long time since we've received a Star Wars dogfighting game, so I'll take what I can get.

Will it be good...who knows.
EA has been supporting Battlefront 2 for the last couple of years and it was free. They did the same with Battlefield 5 so I have to assume they will continue to do so.

However, I always found ship/plane specific modes in Battlefield rarely played so I wonder how many people will actually pick this up.

Originally posted by Smasandian
That's a bad take. There is no issues with a company releasing a smaller MP game if they price it correctly.

I'm guessing this game was part of a larger game that didn't work out and EA thought this part of gameplay was good enough to warrant a smaller title.


I'm not against that per se, but would rather invest in a full $60 game experience before I'd consider something like this. Maybe when it's discounted on sale I could pick up this at some point, but doesn't feel like a day 1 buy for reasons already mentioned.

Originally posted by Smasandian
Will it be good...who knows.
EA has been supporting Battlefront 2 for the last couple of years and it was free. They did the same with Battlefield 5 so I have to assume they will continue to do so.

However, I always found ship/plane specific modes in Battlefield rarely played so I wonder how many people will actually pick this up.


Battlefront 2's Starfighter Assault had the potential to be or become one of the most played modes in the game, but it was one of the least supported ones far as the updates, so it got stale after awhile.

That said, am curious as to how better this game will be in comparison when ship dogfighting's the main focus.

I have to assume they didn't update that mode because it was most likely not played that much.

Dice flat out admitted that they didn't support starfighter assault because they knew this game was on the way. Maybe they knew something about the quality of this game that we don't.

I did not know that...interesting.

No gameplay footage yet.

For context, this is what an Indy game can do:

YouTube video

A sequel to Everspace, I believe in Unreal 4, from a small indy studio with a small team.

Compared to the last game, we get planets and pretty amazing looking visuals.

This new Rogue Squadron game has no excuse not to blow them out of the water.

I guess we'll have to maintain faith that EA has learned lessons from Battlefront II.

Originally posted by Smasandian
I did not know that...interesting.
I haven't heard that before, but what I do know is that The dog fighting modes were not created by dice proper- all of the ship to ship fighting mechanics were outsourced to a third party developer. When that happens in games it's fairly common for those sections of the game to not receive much support going forward.

Originally posted by Ridley_Prime
The RS games had a good number of unlockable bonus missions where you played on the Empire side, to be fair.

And with X-wing vs Tie fighter you didn't have to unlock no bonus missions.....

Originally posted by Tzeentch
I haven't heard that before, but what I do know is that The dog fighting modes were not created by dice proper- all of the ship to ship fighting mechanics were outsourced to a third party developer. When that happens in games it's fairly common for those sections of the game to not receive much support going forward.

I haven't heard that either.
I just know air modes in Battlefield were never popular.

Originally posted by Smasandian
I did not know that...interesting.

One of the devs on the battlefront 2 subreddit said it, yeah.

I mean, they could be lying, but it makes sense to me.

Tonight is the EA play event, showing off a bunch of new games and supposedly this too.

Why they'd do it on the night Last of Us 2 goes live, I have no idea.

well, it was suppose to go last week or two.
And there is other streaming events throughout the next week.

Last of Us 2 doesn't get released until midnight..so after this event and I would think less people would watch if it was done in the next few days instead of before.

Over here in europe, they're both at midnight, so it's still funny to me.