Is it worth playing a game if all of it's story has been spoiled?

Started by cdtm2 pages

TheLoneRanger seems to love it without mods.

Console players in general don't use mods. I think even the 360 version looks just fine as is.

Originally posted by cdtm
TheLoneRanger seems to love it without mods.

Console players in general don't use mods. I think even the 360 version looks just fine as is.

My first playthrough ever was on console at release. I never even had a computer good enough for mods until I got older. I enjoyed vanilla, sure. The game is fun without mods, but mods take it to a whole new level. The value and longevity it adds to the game is insane.

Plus, that's just one of the things I listed there that I love about the game. The exploration, atmosphere, and immersion are all there without mods. They improve it tenfold though IMO

Mods can be fun, yeah.

I also find they can totally break the look/feel of a game, or introduce bugs. The "Better Planets and Backgrounds" in FTL: Faster Than Light is an example of something I woudn't use on another play through, because it clashes with the intended pixel art, and simply looks garish imo..

Originally posted by Arachnid1
So it's got one of the three? Skyrim's quest design (fetch quests and dungeons you clear out for loot complete with shitty writing for both story and dialogue) and combat are both terrible.

Still a great game, but for me it's only because of the atmosphere, immersion, exploration, and mods.

They were just examples. Immersion, I'd argue, would also fall into gameplay.

Anyway, Skyrim's quests are created in such a way to get people to explore the world. I'd say they are very well designed from that aspect.

I agree. There is definitely fetch quests...but they are designed to explore certain areas of the map.

But there is specific quests in Bethesda games that are quite good. I'm thinking something like the Atomic Bomb quests in Fallout 3.