Originally posted by Trocity
Omg, Octopath Traveler looks awesome. Eight characters with 8 paths?It gives me FF6 mixed with Saga Frontier vibes. I need to play this.
It's pretty good, tbh. I mean most of the characters are kind of one-note tropes, but their backstories give them more life, very unusual to see in any RPG and the tropes that they are were done pretty well by them.
It's kind of like... they each come from a FAR different background, the way they fight, the different actions each member does
There's a few problems that aren't spoilers and some things you should know.
1. The final boss is far and away the hardest boss in the entire game by a lot, can only be accessed via a SIDEquest, and you need to use all 8 party members to beat them. There's 2 phases, 1 where you use 4 and another where you use the 4, so it kind of forces you to use all 8 of your party members THROUGH-OUT the game as opposed to only during their storylines. I'm sorry if you feel like I said too much there but it's kind of important to note, if you don't do a very particular sidequest you won't get to fight the final boss.
If there's a party member you aren't a fan of... it sucks, but you have to use them and grind with them extensively if you wanna stand a shadow of a chance against the final boss.
2. The party members don't ever directly interact with each other in their respective storylines. There are little optional player-initiated actions you can do, kind of like Star Ocean's "Private Actions", when you're at a bar. The characters will talk, but it has no bearing on the story. They do not acknowledge each other during any story moments whatsoever, I haven't played in awhile but their sprites don't even show up, so it's like you're controlling one character during these moments, it sucks.
3. The story and sidequests can get very confusing? Not from an actual storytelling point of view, but more that it's very difficult to figure out what to do. Sometimes directions are given directly but a lot of the time they're given vaguely. A lot of the time there is no direction given, and you just need to go from town to town trying to figure out what to do. You don't have to do this too much in the main quests, but the sidequests are a ****ing nightmare in that regard. "Where did that little girl go? Oh... She's on the other side of the map... Great..."
Taking note of those three things, and some advice, pay attention to the little details during each story, they matter a LOT more then you might think.
That's about it. I didn't know if you were planning to get it for sure or not but I figured I'd give you a little run-down. Keep in mind, even with the knowledge of all of these, you may still be forced to use a guide.