Stealth Moose
Umbrella Elite
Originally posted by Smasandian
I think you have to commend them for making a new IP. It's harder to see new AAA titles (even if it's just space Fallout).It's going to be another Bethesda game...buggy, weak overall story but after playing for a few hours, you look at your clock and its 3AM in the morning kind of vibe.
I would interested to see the base camp mechanic...will it the same as Fallout 4...or something different. I would also love to see if flying consists of only in space.....or can you fly around these planets.
My concern after watching the gameplay trailer is that the planets will be procedurally generated, which is not good news. Bethesda is bad as a company for making a horribly glitched product and letting the community fix it, so I expect the same here. If Todd Howard goes all greedy again and tries to prevent free community modding, this game will probably die and the company will start to lose fans.
As for the actual gameplay, there were a lot of jumps in the trailer, so you can't see anything but the polished stuff they had in mind. The gunplay looks uninspired, and without VATS it will be a bore. The crafting probably suffers from the same flaws as FO4, although I do like the hiring of crew/personnel and building of modular ships/bases a lot. I spent many more hours settlement building in FO4 than I did progressing the plot (which could be told before my coffee cools it's so barebones) so I hope they play up this aspect of the sandbox.