Grand Theft Auto Trilogy: The Definitive Edition

Started by cdtm5 pages
Originally posted by robotflug
So are these versions of GTA going to be censored?.

Hot coffee should be added in and accessible in normal game.

Originally posted by cdtm
Hot coffee should be added in and accessible in normal game.

So would that mean those games would be entirely unedited for the re-releases?.

Hot Coffee was not part of the game.....and was removed very early in San Andreas release.

Looking at it some more, think I'll wait 'til when/if it's improved upon via some patches. You know how if someone tries to bronze something and it comes out all broken? That's what this "definitive" edition looks like to me.

Have to say too it's dirty what Rockstar is doing to the switch owners, giving them a physical box at retail but it comes only with a code? Not everyone who plays Nintendo is expecting to play something on the scale of RDR2. If it means it can fit on the cartridge, dumb the graphics for the Trilogy back down to PS2 levels. You'd honestly be giving them the better version.

I'm playing San Andreas through Game Pass....it's a bit wonky but I haven't seen anything to drastic.

There is mission checkpoint system....that's cool. I haven't gone through a more involved mission to see how it all works but I did do a racing mission, and lost. I loaded up the auto-save and it brought me back to start of the race.

Instead of driving through the city, starting the mission, driving back through the city to start of the race and then trying to complete it. If I didn't have the checkpoint system, there is a good chance I would of wasted at least 30 minutes (the race is super janky).

Honestly though....I like how they kept the original games uniqueness and the changes haven't changed the core game at all......but I'm glad the series evolved.

Sure if you can endure how fugly it looks.

https://www.reddit.com/r/GTA/comments/qr80b1/im_at_a_loss_for_words_how_can_they_get_away_with/?ref_source=embed&ref=share

https://www.reddit.com/r/GTA/comments/qqs80h/i_had_one_hope_rockstar/?ref_source=embed&ref=share

https://twitter.com/1pedroIucas/status/1458505676498612231

https://twitter.com/JankyNedelko/status/1458945407397081098

https://twitter.com/Superr2805/status/1458569618256240641

Heard these games are a disaster out of the gate.

Originally posted by BackFire
Heard these games are a disaster out of the gate.

Lulz

Originally posted by jaden_2.0
Lulz

Wouldn't it be funny if they really did remaster the thing off a version that had the "hot coffee" mini game and went into a panic to head off another scandal?

Why do companies have to ruin everything?

When they announced it, it looked so damn good, looked like it was the original games but made better in every way possible.

Why is it that no matter what it's a port of, they can't lock it to 60FPS? They can't keep the original models but better? I really actually don't get it.

So is Grand Theft Auto Trilogy - The Definitive Edition worth a buy or a waste of time?.

Originally posted by robotflug
So is Grand Theft Auto Trilogy - The Definitive Edition worth a buy or a waste of time?.
A waste of time, atm.

Buggy textures/odd textures, somewhat ass frame-rate, oh and don't forget that you can't see a thing depending on whether conditions.

Speaking of weather, the fog is gone. I liked the fog!

https://www.reddit.com/r/GTA/comments/qqv347/yikes_increasing_the_render_distance_was_not_a/?ref_source=embed&ref=share

Originally posted by Jmanghan
Why do companies have to ruin everything?

When they announced it, it looked so damn good, looked like it was the original games but made better in every way possible.

Why is it that no matter what it's a port of, they can't lock it to 60FPS? They can't keep the original models but better? I really actually don't get it.

Greed.

The best era was the PS2 era, where creativity ruled. Then came the 360 era with DLC cut out of main story, like From Ashes in Mass Effect. From there came Fifa loot boxes. And suddenly everything was compared to the profits of that underhanded game mechanic, and basic game design took a back seat.

And now here we are with cheap remasters of proven IP and little innovation.

Originally posted by cdtm

And now here we are with cheap remasters of proven IP and little innovation.

That's more to do with the triple A industry, Plenty of innovation elsewhere.

Originally posted by Kazenji
That's more to do with the triple A industry, Plenty of innovation elsewhere.

No Man's Sky and Disco Elysium are examples of how the Indie scene has been going downhill progressively for awhile now. We've gone from Gunpoint, World of Goo, Super Meat Boy, and FTL: Faster Than Light to games that cost three to five times as much and do less.

Even Shovel Knight, great as it is, should never have gone from 15 bucks to 40. This is a sign we've entered the era of greed which always means diminished returns on gameplay.

I think indie games are also less innovative as they used to be.
Every new indie game that comes on Game Pass is usually a combination of survival, card, roguelike, turned based strategy or platform elements...wrapped in either 8bit, 16bit or voxel graphics/animation.

And maybe 50% are trying to recreate some ex-NES game.

Originally posted by Jmanghan

Also, this isn't regurgitated food, it's an old recipe that's been refined to be better. It's like that burger joint or pizza place you really like that you've been eating at for the past 10 years or so and then one day they add this new ingredient or something that turned something that tasted amazing into something that tasted even more amazing.

This aged well 😉

Originally posted by cdtm
No Man's Sky and Disco Elysium are examples of how the Indie scene has been going downhill progressively for awhile now.

And your completely wrong with those two examples.

Originally posted by jaden_2.0
This aged well 😉
Thats because what they showed us then and gave us now is different.