illadelph12
aka Rakim Illa
[Nothing better to do on a Sunday night, so I guess I'll post my prep.]
After the close call in the first round, my team isn't taking any chances this time around.
In the hour of prep my team divises this plan:
Living Monolith is the most powerful member of my team, and one of the most powerful characters in this tournament as a whole. His shortcoming is his mobility, which we now have the means to remedy.
Karate Kid has 2 flight rings; one which he wears at all times, and another which he has stored in his utility belt as a back up (which was given to him by Brainiac 5 due to the fact that during KK's hand to hand exchanges he creates such wear and tear on the rings through his precision strikes that the ring's durability fails). KK and Gamora affix (weld) the Legion Flight ring to Living Monolith's armor and activate it, which negates gravity's effects on Monolith's mass, enabling him to fly.
Now, a flight ring is capable of achieveing interstellar flight speeds, but in order to do so the ring bearer must be wearing a flight suit to protect against the friction and sheer forces of mach and sub light speeds. Monolith's size and durability enable him to endure these stresses. During the prep hour Monolith hones his new found flight skills and by doing so I now have a heat and concussive force blast firing missile capable of achieving the maximum speed limits of the tournament. I'd never thought I'd say this, but Living Monolith can now speedblitz. And not only can he speedblitz, but with his mass and density going at such extreme speeds, he's now a near ultimate projectile. (Oh, and before it's brought up, Ahmet Abdel is a genius level intellect, an Egyptologist, and an inventor, and he has employed some very hi tech devices in his exploits. He's not going to have a hard time learning the intracacies of flight. If Sam Guthrie could, Ahmet can).
While Monolith is becoming a self guided heat blasting meteorite and drawing on as much cosmic energy as he can absorb in the time allotted to amp his powers, Gamora and KK are sparring and honing their martial arts skills. KK is teaching Gamora the finer points of Super Karate and any other discipline Gamora has not been exposed to in the MU during her era (KK is from the 30th century pre-crisis DCU). With Gamora's highly advanced level of skill and acumen in martial arts via extensive training from Thanos to be the ultimate living weapon, she should be able to adapt and utilize the training Val provides her quickly and efficiently. The main points of study will be ascertaining the weak points in objects and beings and achieving an elevated state of awareness, durability, and being through Super Karate.
Meanwhile, Vertigo has been acqainting herself with some weapons in Gamora's arsenal, particularly a pair of blaster pistols and a plasma rifle fresh from Thanos's armory (It pays to have Thanos's adopted daughter and top assassin on the payroll). Vertigo does have combat experience from her days working with Mr. Sinister as a member of the Marauders and in the Savage Land, so she should know her way around a gun, and she'll be working out any kinks in her aim during prep. It also helps that she can disorient her target before blasting with the rifle by using her powers.
KK, after sparring and training with Gamora, puts on his Legion Flight suit, taps his chi, and gets into full out Super Karate mode.