Question: Are game mechanics (video games or rpg) canon? For example, does a rpg damage rating like "7d" mean anything? If a C-canon source (like a novel or reference book) contradicts what the game mechanics say, will the book win out?
Answer: Game mechanics are designed to try to match continuity to fit the purposes of the game for which they were created. They can serve to provide a scale from which to compare how one character or piece of technology stacks up against another. Because RPGs use dice, there is always the element of random chance involved, which isn't quite applicable to a book.
But stats themselves aren't created randomly; they are based on what is already known. As such, we can always look to them as a basis when writing books. I often look to RPG stats to see for example, what type of Force powers a character may have. Or if we haven't determined the stats of a particular vehicle, we can look to RPG stats for a basis of comparison.
Conversely, I think it would be a determinent if books were artificially limited by game stats. So I would agree that a book is going to overrule a stat if there is a contradiction.
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There you ****ing go. I was right. The question has "video games" in the question.
Concessions accepted all around.
Nope, there is no carte blanche here. Chee saying that game mechanics "can" serve such a purpose doesn't mean they always do, the only example given being statistics from RPGs.
Face it, only morons will ever agree that scrub DC members can ragdoll Nox and the Wrath, no matter how entertaining that prospect may be. 😂
They're two completely different things.
Revan's ragdolling was:
- A mandatory scripted event
- Against NPCs, not the player
- Featured within a story mission
The flashpoint bosses was:
- A timed, random event
- Against the player, not NPCs
- Featured within a flashpoint
Also, he says "can" due to the chance provided by the dice.
One could say that timed events likewise fall under such a chance.
Revan's event does not, though. The comparison is legit.
The fact something is "game mechanics" doesn't mean it's just thrown into a trash can, lmfao.
Chee says they can be used to gauge how characters stack up against other ones.
The exception he provides is if chance is involved, which the flashpoint bosses fall under.
Revan doesn't. Revan's is canonically upheld by being in a canon game and confirmed by Chee.
For the record, Sorverus only temporarily chokes the protagonists, he doesn't ragdoll them.
Also, it appears he does this my unleashing telekinesis and telepathy at the same time.
He incapacitates them via telepathy, and since they're KOed, he then lifts them with telekinesis.
It's not like he's just plowing through all their barriers. It's more of a mastery showing than power.
It's not incredibly hard to believe.
@DarthAnt66
Revan dominating members of the Strike Team like that, seems to be a game mechanic to make your game-play experience interesting and challenging.
It doesn't seems like a scripted sequence of events. Look at the outcome! All members of the Strike Team survived somehow.
I would expect some deaths/knock-outs in a realistic medium.
Not trying to question Revan's power but expecting him to ragdoll the likes of Darth Marr, Lana Baniko and Satele Shan simultaneously? How come the protagonist was moving around?
On the other hand, Revan could be using the setting to his advantage to outwit members of the Strike Team and/or disorient them or break their cohesion. Could be a number of things.
Originally posted by DarthAnt66That's not what I said, I said your making up rules as to how different game mechanics should be treated with no basis.
The fact something is "game mechanics" doesn't mean it's just thrown into a trash can, lmfao.Chee says they can be used to gauge how characters stack up against other ones.
The exception he provides is if chance is involved, which the flashpoint bosses fall under.
Revan doesn't. Revan's is canonically upheld by being in a canon game and confirmed by Chee.
And nope he's taking about board games specifically there (either as an example, or because he's only actually talking about board games) videogames don't have dice, you moron.
Originally posted by DarthAnt66Keep trying to sugarcoat it, it's still cancer. 👆
For the record, Sorverus only temporarily chokes the protagonists, he doesn't ragdoll them.Also, it appears he does this my unleashing telekinesis and telepathy at the same time.
He incapacitates them via telepathy, and since they're KOed, he then lifts them with telekinesis.
It's not like he's just plowing through all their barriers. It's more of a mastery showing than power.
It's not incredibly hard to believe.
Originally posted by Beniboybling
That's not what I said, I said your making up rules as to how different game mechanics should be treated with no basis.And nope he's taking about board games specifically there (either as an example, or because he's only actually talking about board games) videogames don't have dice, you moron.
It can be interpreted as probability rolls in video-games too, ****ing retard. 😬
Even if you don't want to, that's not my problem. Revan's doesn't fall under that boat.
Keep trying to sugarcoat it, it's still cancer. 👆
As if Star Wars has never had questionable showings before.
Revan's is canon. 👆
Originally posted by DarthAnt66
It's scripted. It happens exactly at certain intervals every time, unlike all the other powers unleashed, which is rolled by probability.They survived since the Hero of Tython was capable of freeing them from Revan's hold, likely due to the aid of Revan's spirit, who also helped in the ToS fight.
He is not a Jedi at this point anyway.