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Metal Gear Solid 4
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The Ones
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Metal Gear Solid 4 Confirmed

Work is already underway on Metal Gear Solid 4, which will be released for as-yet-unspecified next-generation consoles, Konami have just revealed at a press event at Berlin's Hotel Adlon.

However, Konami have not announced details of any characters, storyline or even a release date, although we have heard that it will be set in an entirely new location that hasn't been seen in previous MGSs. (A huge metropolis? Outer space?) As for formats, it's almost certainly going to debut on PS3 and we'd also expect there to be an Xbox 2 version at some point.

About the only thing that was revealed was the tagline, "No place to hide! No place for Hideo!" This is a reference to that fact that Metal Gear mastermind Hideo Kojima is finally moving on from his role as the series' producer - presumably on to other next-gen projects - to a new position of executive producer.

Taking his place as MGS4 overlord will be Konami Computer Entertainment Tokyo veteran Kenichiro Imaizumi, marking the fact that the game will form part of an entirely new trilogy - so don't necessarily expect previous Metal Gear characters to be making an appearance.

That said, the character designer and art director will still be Yoji Shinkawa - who has worked on all previous Metal Gear Solids - so expect the series to retain its instantly recognisable aesthetic style.


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Old Post Mar 4th, 2005 01:56 PM
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dave123
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Bah, nothing will be MGS stick out tongue


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Old Post Mar 4th, 2005 05:13 PM
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DarkCrawler
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Metal Gear Solid 4

quote:
"Kojima Productions" has just embarked on its newest and greatest project - "Metal Gear Solid 4." "MGS1" and "MGS2" focused on infiltrating man-made structures, whereas "MGS3" concentrated on the challenge of the jungle environment.

"MGS4" brings a totally new concept and situation, resulting in the toughest "Metal Gear" infiltration mission ever devised.

The game is set after the events of "MGS2" and players will reprise the role of top secret agent Solid Snake. The game is slated for the "PS3TM," the next generation console from Sony.

Hideo Kojima will be in charge of game design, production, and direction. Also directing this game will be promising new prospect Shuyo Murata, who debuted on "Zone of the Enders: the 2nd Runner." Kenichiro Imaizumi will oversee production and character design will be handled by Yoji Shinkawa.

All of the intensity and experience available within "Kojima Productions" will be used to bring this newest "MGS" to life.


quote:
Metal Gear Solid 4 will take place after the events of Metal Gear Solid 2: Sons of Liberty. Hideo Kojima has stated that unlike MGS2 and MGS3, Solid Snake will indeed be the main character. He's also said that the "no place to hide" theme does not imply that the trademark stealth gameplay of the Metal Gear series will be abandoned; instead, he suggests that many traditional ways of sneaking and hiding will change and that players will have to find new ways of using stealth. Walls may be destroyed, exposing Snake to the enemy or elements such as trucks and crates may move. He has also commented that "the graphics and sound will rival anything Hollywood does," and that he is planning to hire psychiatrists to emphasise a "mental battle" between Snake and his enemies, so that "who controls the fear can decide the outcome."

It's believed that the game will utilize a new over-the-shoulder third-person camera system as opposed to the top-down camera used in the previous three Metal Gear Solid games. An experimental version of this camera system will be included in Metal Gear Solid 3: Subsistence. According to Kojima, it will serve as a test to see how well the new camera fits the Metal Gear gameplay. Another feature that will debut in MGS3: Subsistence, an online battle mode, will also be featured in MGS4. A promotional image released at E3 contains several conceptual character designs featuring characters from previous Metal Gear games, including (as confirmed by the May 20th, 2005 issue of Weekly Famitsu) Vamp, Meryl Silverburgh, Raiden, Revolver Ocelot, Solid Snake, Otacon, Big Boss and Naomi Hunter.


Picture

From left to right: Vamp, Meryl Silverburgh, Raiden (with infant child), Revolver Ocelot, Solid Snake, Otacon, Big Boss and Naomi Hunter.

Trailer

---------------------------------

Opinions? I think this will be very good game. Now I only have to get money for PS3...


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Last edited by DarkCrawler on Jul 4th, 2005 at 12:02 AM

Old Post Jul 3rd, 2005 11:54 PM
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DarkCrawler
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Up


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Old Post Jul 4th, 2005 10:55 AM
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Zen2nd
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Solid Snake dressed up as Sam Fisher, now that is funny


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Old Post Jul 4th, 2005 01:15 PM
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mr.smiley
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Hopefully they'll say that Snake has only supressed Fox Die due to the fact he smokes!Chemical changes keep him alive!HAHAHAHAHHA..

I've like all the MGS so hopefully this lives up to the rest.


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Old Post Jul 4th, 2005 04:32 PM
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b-dan
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well all i know is vamp is in it big boss is in it and your sanke not raiden i got a magazine that tells me everything


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Old Post Jul 4th, 2005 08:56 PM
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b-dan
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o and ive known for a moth now man first the new matrix game then battle front 2 now htis man i know games b4 you all do


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Old Post Jul 4th, 2005 09:01 PM
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DarkCrawler
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What?


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Old Post Jul 5th, 2005 06:29 AM
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b-dan
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quote: (post)
Originally posted by DarkCrawler
What?
its called reading a magazine!!!! dum ass


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Old Post Jul 6th, 2005 08:49 PM
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black-russian
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quote: (post)
Originally posted by Zen2nd
Solid Snake dressed up as Sam Fisher, now that is funny


The hell you talking about? Snake isn't dressed like Fisher.

Old Post Jul 6th, 2005 10:41 PM
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jinXed by JaNx
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metal gear solid2 was about one of the worst games, story wise. Snake eater was an impressive play, but i have to admit. I am metal geared out. There really isnt anywhere else to go in the story either, but i guess that has never stopped game developers from spewing out clones of popular games before.


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Old Post Jul 7th, 2005 12:42 AM
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))TrAuMa((
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Yeah i am pretty siked about this game! i can beat mgs 2 on normal in 2 hours ans 45 mins.

Old Post Jul 7th, 2005 12:56 AM
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ChickinMeat
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quote: (post)
Originally posted by black-russian
The hell you talking about? Snake isn't dressed like Fisher.


If you watched the trailer you would understand


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Old Post Jul 10th, 2005 10:26 AM
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DarkCrawler
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quote: (post)
Originally posted by ragesRemorse
metal gear solid2 was about one of the worst games, story wise. Snake eater was an impressive play, but i have to admit. I am metal geared out. There really isnt anywhere else to go in the story either, but i guess that has never stopped game developers from spewing out clones of popular games before.


I mostly play them to see the interesting villains they have made.


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Old Post Jul 10th, 2005 04:25 PM
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Bump

Old Post Sep 1st, 2005 03:53 AM
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Alpha Centauri
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I think 3 sucked.

I love one to death, two seemed great but more of a bridge between the first and the next one on.

-AC


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Old Post Sep 1st, 2005 04:00 AM
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Stalker 360
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i think the infant maybe olgas this game will be great did anyone see vamp at the end of MGS2 and dose anyone have a breif description of the tory b-dan im with you iv heard off all these games aswell apart from the tekken 5 remake


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Old Post Sep 1st, 2005 10:46 AM
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Red Superfly
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Metal Gear Solid 1 - Quality. Had the best mix of story and gameplay.

Metal Gear Solid 2 - The gameplay in this game is the best of the lot. It's just MGS1 but improved tenfold. The story, however, is a cheap rehash of MGS1 (its just a training simulation following the same pattern as MGS1s event to make a new Solid Snake? No, actually it was just a means to demonstrate how people could be controlled by some AI shit? WTF thats no mission!).

Metal Gear Solid 3 - Awesome, epic story. I enoyed the story way more than any of the others. The gameplay was a step back. Catching food was too arcadey and redundnat, as was healling yourself. The removal of the radar meant the gameplay was, in my opinion, broken. The camera worked in the previous games because of the radar. In this game, you were running blind half the time, despite the fact a soldier could be stood 2 feet ahead of you (and before fanboys leech onto my neck - I don't consider 'clicking' a radar or watching a motion sensor to be acceptable for blindfolding the player). The camera needed to be changed if the radar was to be removed. The indoor sections completely fell apart. Running into the screen and hiding all the time removed all the fun. I wanted to make daring runs and get them right first time like in MGS2 - with skill. Timing enemy patterns and going in for the kill, knowing what timeframe you have is what I realy enjoy about MGS, but in 3, it was more trial and error, and most of the time I resorted to simply shooting everyone from afar and running through each level.

Metal Gear Solid 4 - Hopefully they'll pull a Resident Evil and make this a proper third person, or bring the radar back. You can't have a halfway house. I am looking forward to seeing this game as it will be the culmination of all the events from the three previous games. 3 filled us all in about Big Boss and his inevitable return is gonna be sweet. Lets just hope they think a helluva lot more about the actual gameplay as opposed to coming up with silly new concepts like in 3.

AND BRING BACK THE DOG TAGS! THOSE GREEN FROGS SUCKED!

Last edited by Red Superfly on Sep 1st, 2005 at 12:00 PM

Old Post Sep 1st, 2005 11:54 AM
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Stalker 360
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karotans vs dog tags ermmm dog tags im with you i want them back and did anyone see vamp at the end of MGS 2


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Old Post Sep 1st, 2005 12:12 PM
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