They're nothing wrong with charging enemies. For example, the ant lions in HL2 (complete rip offs from starship troopers), were awesome because they charged. But the difference is that that was only 2-3 hours of an 20 hour game.
The problem of this game, is that this will be the entire game. I dont know about you, but having the same bug but with different colours charge at you for hours, will get boring.
Also, if this is from the movie, the areas of the game will get boring also. Seeing the same rock formation, colour and cliffs for the entire game will get boring. (Due to the fact that its based on a movie that has the majority of battles on land and in caves, I cant really see that it wont be like this)
Yeah, demo's usually dont show all the game, but it shows whats its capable of. But the problems with this demo isnt that they showed a bad level or something, the problems are more than that. Hit or Miss is correct, the same fear people have from watching the movie is completly different from the game.
The part on where you get attacked by the bugs at the outpost was ridiculous. They're was nothign hard about it. You sat there and shoot at them while the bump into each other.
yeah but think of it this way the full version if it is just like the movie, you'll be going threw bug tunnels, defendin that base, running on the field, and the game cant be THAT short so their probably gonna end up taking more. i was reading the review it said that part of the game takes 10 years ahead of the 2nd movie