Yeah, you get to be a baddy in two levels. Triumph of the Empire you get to be Vader in the X1, TIE Fighter, or Shuttle and you have to destroy Red and Gold Squadron before they destroy the Death Star. In Revenge on Yavin, you have the same ships and character, but you have to destroy the Rebel transports on Yavin IV before they escape.
Thanx for the link Lance, but nothin useful that I didn't already know. The codes will come out in time.
I think those are all the codes there are. If nothing new is out by now (many months since the release) then there most likely won't be anything else. Some cheats you actually have to work for.
No, those codes they've released have been coming slowly since December. LucasArts is being greedy and using the codes themselves.
*Looks over at the LucasArts employee*
EMPLOYEE: Mine, my own! My preciousss!!!
See what I mean?
The Revenge on Yavin code came out at the end of last month with the Shuttle code. The X1 TIE fighter, Endurance, and secret ship codes will come out this month, next month, and so on.
Damn it! Nintendo, you must release the GCN Gameshark!
Well, I unlocked Endurance by getting a gold on Revenge on Yavin. It's kinda boring though after awhile of playing it. It's an endless wave of TIE fighters and TIE Interceptors. Every time you destroy 10 waves, you fight 5 shuttles as a break.
Boring. To get a silver you have to defeat 50 (!!!) waves. Takes a long time. Took a long time to defeat 25 for the bronze.
Registered: Sep 2000
Location: Chelmsford, Essex, UK
Co-Admin
I understand that the biggest problem of this otherwise very competent game is that there isn;t actually much to it; it is fun but shallow. Which is unsurprising seeing it is an arcade shooter, not some deeper game.
What they really need to do is release new games in the line of the old PC X-Wing series; TIE Fighter was one of the best damn games I have ever played.
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
I heard that Rouge Leader is somewhat hard though. Because I have seen videos of it and when your at the Death Star or at a Star Destroyer there is a lot of blaster cannons shooting at you.
Registered: Sep 2000
Location: Chelmsford, Essex, UK
Co-Admin
I'm sure it is.
All games have their faults, of course. Like the warhead system in those old X-Wing games; missiles were FAR too powerful! And shields were overpowered. Flying a TIE Fighter was a scarily fragile experience! Still damn cool, though.
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
Well, about the turbolasers. The only hard part with turbolasers on the Death Star is if you fly too high in the trench for DSI, and that turbolasers are shooting at the Falcon (which you're protecting) on DSII. Turbolasers on the Star Destroyers are harder than those though. In Razor Rendevouz, the Star Destroyer concentrates all fire power on you and the medical frigate. In Battle of Endor, the two Star Destroyers just shoot at you and other ships. Once you destroy the shield generators and main reactor on each, they concentrate all fire power on you.
What ship did you use on Endurance? The car is the best choice because it has the speed of an A-wing, the lasers of an X-wing, the shields of a Y-wing, and the advanced homing cluster missiles of the Slave I.
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WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.