I mean in general...not specifically force lightening and KOTOR. I should of been more clear.
I have seen this in other games as well. Evil Within 2 allows to upgrade in both combat or stealth...but there is one section of the game where you get bombarded by enemy types and you need to kill them and if you spent all your points in stealth, you might actually be ****ed.
The only game I can confirm did this and to an extreme was Deus Ex: Human Revolution.
Your boss fights were basically unbeatable if you didn't have points in combat and were trying a stealth or charisma build. It was so bad when they remade the game, they tweaked the difficulty and added stuff like hackable turrets so you could still win without having to stack your deck with a warrior build.
Malak was fairly difficult as any endgame boss should be, and he whooped my ass once or twice when I started, but after I figured out how he played he wasn't impossible. Especially since I'd leveled up so much by doing every sidequest, grinding, etc...
I guess I ****ed suck at KOTOR, I've beaten the game at least 5 separate times in various stages through-out my life, on PC and OG Xbox, always had an immensely tough time with him.
In fact if I tried to engage with him in saber combat for more then a few turns he always killed me. I have never beaten him fairly (on any difficulty.)
However, on the flip side, KOTOR II's final boss was easy as all hell. [SPOILER - highlight to read]: Nihilus was easy, Sion was easy, Traya was easy.
KOTOR 2 was missing like 20, maybe more hours of content, several worlds and dozens of missions and storylines because EA only gave Obsidian like 9 months so they could have a Christmas release. So I think the final boss fight we got wasn't the true grueling ordeal we were supposed to get.
It wasn't missing nearly THAT much content but it was missing quite a bit. KOTOR II cut content mod is a must. I know it doesn't restore everything, but it restores most things.
If they decide to re-release/remaster the games, they better get ahold of that cut content.
Some builds are probably easier than others to win with. I had no problem beating him, but my build was a light side jedi guardian with maxed out force speed and flurry, so in close combat he just got shredded.
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"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Yeah, the devs confirmed it will release for other platforms, but not enough people are buying Spiderman so they need to really push for that $500 PS5.
To be honest, I am not sure I'd care much about a remake. Unless they redid the engine, added content, and made the gameplay deeper or something, why would I care? I've beaten it so many times on Xbox and PC I'm over it. KotOR II had better build potential and a darker, less stock hero storyline anyways.
One of the big draws of KotOR 1 was the big reveal on the Leviathan. Without that bit, all they're riding on is nostalgia.
Also, you can totally cheese Malak with stealth and mines.
Yes...I assume it's a push to compete with MS recent dev purchases.
I don't mind 1st party exclusives but I do not really like third party exclusives..and especially hate content exclusives like DLC and etc.
I hope the remake is pretty substantial and it would be neat if they re-did the entire combat system.
I assume they're gonna take what we got in the original game and refine it.
I'm assuming it's no longer gonna be turn-based, but exclusively real-time. If they make it better than the original it could potentially surpass Mass Effect 2.
Also it'd be silly to not add some content, but I agree if it's a 1:1 remake that'll be cool... buuut it's not something we need. I'm fine replaying the original KOTOR every year or two to satiate my enjoyment, plus it's got a pretty decent modding community and I'm not sure if this remake will fair as well in that department unless they are catering heavily to fans of the original.
I'm thinking (and hoping) they're gonna keep what was good and refine it much further.
Maybe improve combat, and the game already looks gorgeous if Revan's face was in-engine.
Just never gonna get TOR on consoles or KOTOR 3 I guess.
I hope the combat is something like a 2021 version of Jade Empire for the melee and Mass Effect for the gunplay. They're both pretty similar on the "magic" aspect.