USH'S LOTR RP Game part 2- The Fortress of Baranar

Started by tptmanno1211 pages

Ok Lure them outta the cave and rush in. the end.
As long as you can hold your gound it should work.
Have an Archer shoot and Orc and when the all get outta the cave the artchers open fire adn teh Close Combats rush in and take em out.

TPT we already HAD that the idea of luring then out, the only problem is HOW to lure then, because all of our ideas were reproved by Ush who found failures in everyone of then, if ya have a plan then say cause were really hurting for ideas.

((Baranar-y goings-on at all... Nopes, didn't think so... 🙁))

Ush, I think I'll add a few throwing objects. Caltrops and pitons are throwing objects, right? How about throwing axes?

aren't caltraps ickle sharp things to put on the floor to spike horsie and orcie and other type feet?

Well, I said the raid was a go-go tomorrow, Phoe!

Caltrops are four-pronged spikes that always fall with one spike upwards, so Phoe is basically right.

Pitons you hammer into things for tents or climbing.

(AirAngel where in godsname did you get the idea from that you can out ride me??????)

when they run out and the others shall mke a special first recepcion with arrows and charge then after. It will be a good opportunity to see Argentis in action - looks to Argentis. As soon as I, and another of ud, free the captives we shall attack the ocs by rear. Who will join me to the cave?"

((Ush: You didnt mention any orcs at guarding the entrance. I assume there are none.
How many did we saw? I think you worte something about that...))

(we saw have a dozen and no orcs at the entrance as far as we could see, remember it is night, and I think that plan might work, I just reckon we need some kind of plan)

"if there is enough space and light i will show you what I can do Master elf"

Originally posted by Ushgarak
You saw half a dozen.

((We are nine. If two orcs stay guarding the captives. will be only four for the others seven of us. Ok. Maybe we have not seen all of them..)

"I feel myself honored by fighting its side, nobleman eothed. The metal of my sword asks for blood of orcs" - Says to Argentis and then says to all - "We need to throw a few torches. It will help me and the other to go in and fight the orcs who stay guarding the captives"

((hey AirAngel not to nitpick or anything but I bet I can ride just as well as you... my ride skill is 23..))

"We should use arrows, that way we won't have to get as close to the cave--arrows can be fired farther than a torch can be thrown."

"Have you forgoten Revan? The fire arrow are dangerous because it may hit the captured elfs and burn things they may have there, and besides the torch will light a little giving us a clear view to fight the orcs.

"Torches would have the same effect. Whatever we do to lure the orcs out will put the captive elves in danger."

(fire & DR...sorry I was VERY VERY VERY sleepy last night and I was just trying to throw out any possible idea!! okie....😄 )

(i give up on trying to figure out how to attack...all my ideas were crummy. 🙁 )

(we will have to find a plan pretty soon, secondly, the elves wont die if they get hit once)

are we doing the attack or not ? the ideea the faster we move, the more effective our advantage (with surprising them) will be.I tend to belive to do the first plan...torches thrown inside,and us moving very quick and kill them.If we are lucky maybe they won't have the weapons close,and for sure they won't b ready for the assault.Archers behind and I think we might kill them easy...

i say we draw them outside.
One of us (me, or whoever) can go and challenge them to come outside (an insult or something) and the rest can stay covered in the dark, besides him. ambush....

unless ofcourse they kille the elves if they know we're here 😄..

"I still say use a fire somehow..for the light." "Two archers is better than one and I will gladly go in the trees with my bow."

Eliara told them.

OOC
I don't mind which plan we use. Darvan will go with Corlindel if we try to bait them so they leave the cave though.

Blimey, fight not started yet? Ok, you guys go oin deliberating...

-

Baranar! You guys are up. As twilight falls, your group slips out of the sallying port at the side of the fortress, and make your way quietly towards the enemy lines.

The Dunlending stores are mostly in barrels covered in cloth and tarpaulin like things. There are six sleepy guards defending them. Relatively nearby, of course, are several hundred back-up guys; there are about a dozen more in the immediate vicinity.

Baranar plans to use his men to draw off any immediate attention; he wants the players to go take out those stores.