Corlindel's shot is an 88, nice going, makes a 121, for a handy 22 damage!
Orc: 10/60/30/60 (Rigid Leather, sword and shield)
Orc: 10/60/30/60 (Rigid Leather, sword and shield)
Orc Crossbowman: 10/60/5(50)/60 (Rigid Leather, crossbow and pavisse)
Orc Crossbowman: 10/60/5(50)/38 (Rigid Leather, crossbow and pavisse)
The Black Orc: 0/?/?/? (Chainmail, 2-handed ball and chain)
Argentis -10/35/25/76 (Rigid leather, longsword+shield, mounted)
Andromir 10/18/40/43 (Rigid Leather, longsword and shield)
Darvan: 0/15/15/32 (Soft Leather, Elven longsword) (weapon arm broken)
Corlindel: 15/36/50/38 (Rigid leather, Longbow)
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For the new turn, the crossbowmen reload behind their shileds, and the others move in to intercept the incoming attackers. The Black Orc goes for the guy on the horse, and one Orc each on the other two.
Anything you guys want to say or do before I make the rolls?
Ok, let's see!
Andromir goes first via player privilege... and rolls a very handy natural 100! Becomes 120, for a final score of 133- an 18D! Final damage is 29. That Orc rolls 19 in return- no good!
Darvan, your Orc rolls 95... uh-oh. That is a 125, for a 16C. I am afraid that broken arm has finally become your un-doing! The Orc performs a neat sidestep and chop with his curved sword, and slices you viciously along the back, where you fall, unable to get up.
Anromir, the Black Orc rolls a 23, for a final score of 98, a 14C.
"Blow to forearm; +5 hits, If no arm armour, stunned one round."
Not good news for Argentis! We'll blow the stun immediately on no strike back.
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Orc: 10/31/30/60 (Rigid Leather, sword and shield)
Orc: 10/60/30/60 (Rigid Leather, sword and shield)
Orc Crossbowman: 10/60/5(50)/60 (Rigid Leather, crossbow and pavisse)
Orc Crossbowman: 10/38/5(50)/60 (Rigid Leather, crossbow and pavisse)
The Black Orc: 0/?/?/? (Chainmail, 2-handed ball and chain)
Argentis -10/35/25/76 (Rigid leather, longsword+shield, mounted)
Andromir 10/18/40/43 (Rigid Leather, longsword and shield)
Corlindel: 15/36/50/38 (Rigid leather, Longbow)
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Corlindel has re-loaded...
Corlindel, you roll a 60, which ends up as 93... a result of 7 stamina loss. Note the Black Orc's stamina damage counts up, not down, asd you do not know what you are trying to reach.
Andromir is on fire; a 96 gets a 74 added and tops the table for a 22E! The critical is woth 15 extra damage... and you have killed him! Good going! Fear the power of the Dunadan, I say!
The Black Orc already broke the momentum of your charge with his blow, Argentis- a shame you were not using a lance or suchlike. He strikes again, rolling a 17, for a 92. An 8A scores a supericial critical and does 8 damage.
Fire, your strike back is 77, for a solid 15c
"Minor chest wound. +3 hits. 1 hit per round. -5 to activity."
A fine hit to his centre, piercing his armour... he looks pretty darn annoyed!
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Orc: 10/60/30/60 (Rigid Leather, sword and shield)
Orc Crossbowman: 10/60/5(50)/60 (Rigid Leather, crossbow and pavisse)
Orc Crossbowman: 10/38/5(50)/60 (Rigid Leather, crossbow and pavisse)
The Black Orc: 0/25/?/? (Chainmail, 2-handed ball and chain) BLEEDING (1). -5 TO ACTIVITY
Argentis -10/27/25/76 (Rigid leather, longsword+shield, mounted)
Andromir 10/18/40/43 (Rigid Leather, longsword and shield)
Corlindel: 15/36/50/38 (Rigid leather, Longbow)
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The orc that was fighting Darvan moves to Andromir; the Black Orc watns another swing at Argentis, and the reloaded crossbow Orcs wait for Corlindel to pop his head up...
Call it a charging spear, same deal, Fire!
Takes you a round to move down, Corlindel, though you can have reloaded in that time.
Andromir's good run continues, as he rolls an 81, which becomes a 94. But with his armour, that is only a 9A, and the wound is insignificant. He rolls a 51 in return- a blow that you block with your shield.
The Black Orc rolls 32 for 102.
Uh-oh... that 17C was a killer.
"Unconscious for four hours to due blow to side of head. If no helmet, skull cracked; +20 hits."
Lucky for that helmet! But the Black Orc is just too strong; a huge swing of his ball and chain brings you down.
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Orc: 10/51/30/60 (Rigid Leather, sword and shield)
Orc Crossbowman: 10/60/5(50)/60 (Rigid Leather, crossbow and pavisse)
Orc Crossbowman: 10/38/5(50)/60 (Rigid Leather, crossbow and pavisse)
The Black Orc: 0/26/?/? (Chainmail, 2-handed ball and chain) BLEEDING (1). -5 TO ACTIVITY
Andromir 10/18/40/43 (Rigid Leather, longsword and shield)
Corlindel: 15/36/50/38 (Rigid leather, Longbow)
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