USH'S GAME EPISODE V- 'MAUSOLEUM'- DARK SIDE AREA

Started by Dexx78 pages

uneasy...well....at least i feel something.
Takuan procedes onwards, through the corridor, getting his saber in his hand

Just a thought, but wouldn't our skills in dueling be bogged down by the lack of our ability to see the next move coming?

*nods*

Rah calls for some of the Zets to take charge of the gun turrets. "Keep a close eye out down there, anything comes down that revine you put a call out over the comms and then fire at it!" He looks at them sternly "Anything gets past you? You die!"
With that Rah heads off further down the corridor, down into the mountain.

Your abilities to see the next move in a duel coming are useless anyway! Because your opponents can do the same thing, and hence you change, and hence you don't see the next move coming after all, or at the very most you end up in an endless cycle of predict/change... all in all, it never really served you well when duelling Jedi.

Rah, you are directing Zeitonians to the gun turrets so Takuan will move ahead first.

Takuan, you have come, after descending a fair way, into another very large chamber, this time circular. There is a lectern at one end nearest the entryway... and on the other side, there is the mother of all doors. The doors are HUGE- several stories high. They take up the entire of the far wall.

-

"The operation looks relatively simple," says Saar. He taps at a few controls, and the narrow blast shutter slides back. The gap is not large enough to go through; it is visual only. And when these shutters open, a number of others do so as well all the way down the room from top to bottom so the chamber it is built around can be seen from all over.

Galder, continuing the schtick of 'vast size' that this place has (a common Star Wars trait after all), the middle 'chamber' is also vast, and it seems to contain a large transparent crystaline type structure, stretching from top to bottom, with lots of control wries stretching from it to this control room and other parts down below.

"Don't... touch... ANYTHING..." says Saar, with genuine fear.

"Would you look at those" Rah comments after catching up with Tarkuan. "There must be some sort of control to open those, unless you want to force them, that is" He says with wonder.

can't..no force abilities....but they're probably even larger than the ones on belseraphon.

Takuan approaches the doors, to see if there is an opening mechanism somewhere around.

(oh...what's a lectern? 🙂)

"If you say so, Saar," Galder says. "What do you think that crystal is?"

Kind of thing a Priest would preace from, Dexx.

These doors have no visible means of opening.

(Incidentally, for those who were there... which I think is just Rex... most of the doors here work normally. For those wandering what I am talking about, the doors on Avalar had to be opened with the Force because the 'open' switches were internal to the door itself.)

(and no, that's not how these doors work either)

-

Kuylen has climbed up to where you are, Galder.

"Can you disconnect it?" he asks of Saar.

"Maybe," says Saar.

"Then do so."

"That's a precision exercise!" says Saar. "Not much margin for error."

"Then don't get it wrong," says Kuylen.

Takuan looks around the room
"if the opening mechanisms aren't here, they must be someplace else" he says

Well, you are no tech expert, Takuan.

Rah is no wiz either but you cannot see any signs of external links.

ok..what else in that room

Nothing. It is conspicuously bare.

any drawings on the walls or doors?

The door has inscriptions in Sith upon it.

The only other thing of significance is that the room is circular.

"we should get kuylen" says Takuan.
"maybe he can use the tablets, and what he found in the book, to get some ideas about this"

The book won't help; he just discerned this location from it.

the tablets, then

Well, you are not sure where they are.

"Kuylen, what is this crystal?" Galder asks, staring at it. "An energy source?"