USH'S MATRIX GAME- The Dojo

Started by General Zink71 pages

Maybe...?

Finally a day off! Think I have caught up on everything now. And no, it still missed, Burn.

Ares rolls... -1. No good, but nice use of tactics here!

Uh-oh... Heph just rolled a big momma +10! Somewhat of a hit, that. 12 damage to Voodoo!

And a +1 from Rade is a hit, for four damage to Mors, impairing him.

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CURRENT SITUATION AT: Second Sequence, Frame 2

Church

Hephaestus: 2/3/1

Voodoo: 6/12/2

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Lobby

(in third sequence)

Ares: 8/0/6

Burn: 5/11/5

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Circular Chamber

(In fourth sequence)

Mors: 10/26/7

Rade: 8/2/5

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Move along! Mors/Ares/Voodoo

hah! but now, mors...i can block whatever you throw at me with the beard i grew while our fight lasted 😛
quite fluffy by now 😄

... oh, I thought I had missed a load of this. Fair enough then!

(rings bell)

C'mon, let's get these done before new rules arrive...

Awh..didn't i win already? 😛

I just went back and check...and this fight has been going on since the beginning of June 😆

That may, in some small part, be my fault.

But the new rules are nearly almost 20% done...

With any luck, the new system won't have entire sequences of missing... right?

Er no. Well I hope not. But people keep find a way of breaking systems...

New quest for these guys!

and we don't even try that hard 🙂

Breaking systems, huh? Sounds like fun....

Players... RPGs would be brilliant without players...

Pfft...now THAT would be no fun...